While I was eating lunch today I was thinking of the Engineer Tinkerer mastery line. It is no secret that it is not very interesting. The magnet is nice and all, but doesn't make it worth going down that path. The healing keg is nice too, but pretty weak.
The Tinkerer is supposed to be up front with the melee, fighting it out. So there should be an ability that supports this function. Then the Squig Herder popped into my head. They have Squig Armor that gives them some melee abilities.
I think a Squig Armor type ability would be a neat addition to the Tinkerer mastery line. It could let the Engineer become a serious melee threat for a time. Just think of the power loader in Aliens (the picture). It should fit the lore fine, as we Dwarves have our own gyrocopters.
What do you think, some powered armor for our Tinkerer Engineers?
Aeon of Sands - Autumn Update
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