Wednesday, October 31, 2012

Werit and the Storm Legion

Last week, I had the opportunity to see Rift's new expansion first hand with a guided tour by former WAR Community Manager, James Nichols.  It's no secret that Rift isn't my game of choice, but as a MMO fan I've been following it for quite a while and played during beta and launch.  Is Storm Legion enough to get me back into the game?

First, let's start with a montage of some of what I saw. I think every morning should start like this actually.





PvP.  One of my first questions was about PvP, of course.  Trion will be including a new warfront in the expansion, called Karthan ridge.
Karthan Ridge – Opposing sides must run empyrean bombs into their enemies base and detonate them at designated Power Sinks. We’ll be testing this mode out in Open BETA this weekend and make adjustments or try out other formats depending on the feedback we get.
Blowing stuff up does appeal to my inner Dwarf.

Carnage Missions.  The full fruition of Kill 10 X quests without having to actually pick up the quest.  Kill something and the quest will just start.   I expect this to lead to the mass slaughter of creatures on these new continents.

Dimensions.  Rift will be including player housi.... err zones in Storm Legion.  Full free form placement for a zone instead of just a house.  I saw some amazing creations and that was just beta stuff.  Crafters will get to build items to decorate these new areas.  You can even add some NPC's to your area.

On the downside, there does not appear to be much in the way of functional items.  So no true vendors, auction house guys or banks it seems.  For someone as anti-social as me that is a bit disappointing.  I can understand why Trion would not want to go that route though, as it might empty out their social areas.

Crafting.  No new professions, but a new tier of crafting will be added with new recipes.

Visuals.  I was very impressed with the visuals of Storm Legion.  Thew new areas and raid zones looked fantastic.  As did the creatures, and especially the bosses.  This was on my 5 year old box too, so I suspect it might look better for a large chunk of you with newer systems.

Mechs.  As you can see in the video, one of the new dungeons ( Storm Breaker Protocol ) allows you to control a Mech ( think Play as Monster WAR fans ), who has rocket launchers.  Rocket launchers.

New Souls.  There are 4 new souls in the expansion, during my tour I chose the Tactician. He has a big gun and shoots fire and ice, how could I not?  He seemed pretty fun in my brief time playing him.

To answer the question I posed at the start of this post, yes I will play Rift: Storm Legion.  I love new expansions, and there is a lot about Rift I want to check out.  Instant Adventure, Conquest PvP, 2 huge landmasses,  Dimensions and more.  How long will it hold me?  We shall see.

Tuesday, October 30, 2012

WAR's Single Currency Detailed

Intrepid developer Keaven freeman took to the forums and laid out their plans for unifying all of Warhammer Online's RvR currency into a single version called a War Crest.   There are at least 25 different RvR currencies, so unifying them seems like a great improvement.  On to the details!


The new War Crests:
* cover both Scenarios and ORvR 
* stack to 250, allowing you to carry 4k in your currency bag before they spill over into your main backpack 
* are bankable and destroyable, but cannot be traded or sold 
There will be money changer vendors to help convert any old currency you have into War Crests. There will, of course, be a conversation ratio you will have to keep in mind. Before I list those ratios, let me first give a little background on how we came up with them. 
Warpforged, though the highest valued coin in terms of the power level of what you can buy with it, down converts at 1-to-1 all the way to Officer. From there, you jump immediately to Recruit, changing each single Officer coin into 125 Recruits. We’ve taken the same philosophy with converting all coin to War Crests

He's got some nice charts showing the changes as well.  I'll leave those on the thread.

There is a big BUT with all of this.  The vendor pricing is being increased, in some cases by 5x.  Players were obviously concerned.  Keaven did start to address them in reply.

The goal for this was not to make it more difficult to get things, but to make the system less confusing. The vendor adjustments represent the intrinsic value of the old coin, in terms of difficulty in acquiring it. Since the new War Crest would be given out everywhere, it would have been irresponsible not to adjust the vendor prices to accommodate that new fact.

I can certainly understand why some players would be against the 5x price increase.  If they spend their spare currency on things like potions  it seems just like a flat out price increase since they only have the currency they need saved up.  On the other hand, a player like myself has a lot of lower level currency stored up and the price increase is not a big deal.

There is a middle ground here somewhere, as overall a single currency is a great change.  It just shouldn't punish players who spend their tokens as they get them.

There was also a concern over drop rates of War Crests, since the rates are pretty low for high end currencies at the moment.  Keaven addressed those concerns:


RvR currency given out as rewards will be swapped to the new War Crest. Currency drops off player kills will be scaled by your Tier – at least, this is the leading suggestion at this time. 
* T1 kills have a 5% chance to drop a War Crest 
* T2 kills have a 10% chance to drop a War Crest 
* T3 kills have a 15% chance to drop a War Crest 
* T4 kills have a 20% chance to drop a War Crest 
Keep in mind, you still need to win the loot roll in order to claim the dropped War Crest. Also, these numbers are just a starting point for conversation. I’m interested in hearing how you all feel about these figures, and what suggestions you may have.


I'm still pretty excited about this change.  Moving to a single currency makes things so much simpler and allows for some interesting additions to the game.

To help with the transition, I made a calculator:  http://www.arsenalofwar.com/warcalc

SWTOR 1.5 #3 Data Dump

BioWare put up a new patch to the PTS last night, so I was compelled to see if anything new was added.  For the most part, I saw new vanity pet stuff.  Say what you will about the Cartel Store, it won't be short on pets.  I also expanded my search and found some other interesting things which may or may not be new to the patch.

Some Interesting entries:

Rakata Prime.
  • cnv.qtr.1x5.daily.rakata_prime.imperial.scouts_tale.jeruti

New Raid.
  • npc.qtr.1x5.raid.the_dread_masters.republic.supreme_chancellor_saresh

New Flashpoint.
  • npc.qtr.1x5.flashpoint.the_imperial_warlord.republic.jace_malcom

NOTE:  This information may be incomplete, obsolete or just plain not happening.
-------------------


abl.itm.vanity_pet.acklay.lylek_a01v01/7/0
abl.itm.vanity_pet.acklay.lylek_a01v01/7/1
abl.itm.vanity_pet.acklay.lylek_a01v02/7/0
abl.itm.vanity_pet.acklay.lylek_a01v02/7/1
abl.itm.vanity_pet.acklay.lylek_a01v03/7/0
abl.itm.vanity_pet.acklay.lylek_a01v03/7/1
abl.itm.vanity_pet.battledroid.battledroid_a01v01/7/0
abl.itm.vanity_pet.battledroid.battledroid_a01v01/7/1
abl.itm.vanity_pet.battledroid.battledroid_a01v02/6/0
abl.itm.vanity_pet.battledroid.battledroid_a01v02/6/1
abl.itm.vanity_pet.battledroid.battledroid_a01v03/6/0
abl.itm.vanity_pet.battledroid.battledroid_a01v03/6/1
abl.itm.vanity_pet.bird.orobird/9/0
abl.itm.vanity_pet.bird.orobird/9/1
abl.itm.vanity_pet.bird.orobird_a01v02/9/0
abl.itm.vanity_pet.bird.orobird_a01v02/9/1
abl.itm.vanity_pet.bird.orobird_a01v03/9/0
abl.itm.vanity_pet.bird.orobird_a01v03/9/1
abl.itm.vanity_pet.blurrg.blurrg_a01v01/6/0
abl.itm.vanity_pet.blurrg.blurrg_a01v01/6/1
abl.itm.vanity_pet.blurrg.blurrg_a01v02/6/0
abl.itm.vanity_pet.blurrg.blurrg_a01v02/6/1
abl.itm.vanity_pet.blurrg.blurrg_a01v03/6/0
abl.itm.vanity_pet.blurrg.blurrg_a01v03/6/1
abl.itm.vanity_pet.dog.akk/11/0
abl.itm.vanity_pet.dog.akk/11/1
abl.itm.vanity_pet.dog.akk_a01v02/11/0
abl.itm.vanity_pet.dog.akk_a01v02/11/1
abl.itm.vanity_pet.dog.akk_a01v03/10/0
abl.itm.vanity_pet.dog.akk_a01v03/10/1
abl.itm.vanity_pet.dog.horranth_a01v01/6/0
abl.itm.vanity_pet.dog.horranth_a01v01/6/1
abl.itm.vanity_pet.dog.horranth_a01v02/6/0
abl.itm.vanity_pet.dog.horranth_a01v02/6/1
abl.itm.vanity_pet.dog.horranth_a01v03/6/0
abl.itm.vanity_pet.dog.horranth_a01v03/6/1
abl.itm.vanity_pet.dragonbat.dragonbat_a01v01/6/0
abl.itm.vanity_pet.dragonbat.dragonbat_a01v01/6/1
abl.itm.vanity_pet.dragonbat.dragonbat_a01v02/6/0
abl.itm.vanity_pet.dragonbat.dragonbat_a01v02/6/1
abl.itm.vanity_pet.dragonbat.dragonbat_a01v03/6/0
abl.itm.vanity_pet.dragonbat.dragonbat_a01v03/6/1
abl.itm.vanity_pet.fighter.imp_interceptor_elite/6/0
abl.itm.vanity_pet.fighter.imp_interceptor_elite/6/1
abl.itm.vanity_pet.fighter.imp_interceptor_v01/6/0
abl.itm.vanity_pet.fighter.imp_interceptor_v01/6/1
abl.itm.vanity_pet.fighter.rep_fighter_elite/6/0
abl.itm.vanity_pet.fighter.rep_fighter_elite/6/1
abl.itm.vanity_pet.fighter.rep_fighter_v01/6/0
abl.itm.vanity_pet.fighter.rep_fighter_v01/6/1
abl.itm.vanity_pet.flutterplume.flutterplume_a01v01/6/0
abl.itm.vanity_pet.flutterplume.flutterplume_a01v01/6/1
abl.itm.vanity_pet.flutterplume.flutterplume_a01v02/6/0
abl.itm.vanity_pet.flutterplume.flutterplume_a01v02/6/1
abl.itm.vanity_pet.flutterplume.flutterplume_a01v03/6/0
abl.itm.vanity_pet.flutterplume.flutterplume_a01v03/6/1
abl.itm.vanity_pet.frigate.imp_frigate/5/0
abl.itm.vanity_pet.frigate.imp_frigate/5/1
abl.itm.vanity_pet.frigate.rep_destroyer/5/0
abl.itm.vanity_pet.frigate.rep_destroyer/5/1
abl.itm.vanity_pet.gizka.gizka_a01v01/6/0
abl.itm.vanity_pet.gizka.gizka_a01v01/6/1
abl.itm.vanity_pet.gizka.gizka_a01v02/6/0
abl.itm.vanity_pet.gizka.gizka_a01v02/6/1
abl.itm.vanity_pet.gizka.gizka_a01v03/6/0
abl.itm.vanity_pet.gizka.gizka_a01v03/6/1
abl.itm.vanity_pet.klorslug.killik_a01v01/5/0
abl.itm.vanity_pet.klorslug.killik_a01v01/5/1
abl.itm.vanity_pet.klorslug.killik_a01v02/5/0
abl.itm.vanity_pet.klorslug.killik_a01v02/5/1
abl.itm.vanity_pet.klorslug.killik_a01v03/5/0
abl.itm.vanity_pet.klorslug.killik_a01v03/5/1
abl.itm.vanity_pet.larva.greelarva_a01v01/5/0
abl.itm.vanity_pet.larva.greelarva_a01v01/5/1
abl.itm.vanity_pet.larva.greelarva_a01v02/5/0
abl.itm.vanity_pet.larva.greelarva_a01v02/5/1
abl.itm.vanity_pet.larva.greelarva_a01v03/5/0
abl.itm.vanity_pet.larva.greelarva_a01v03/5/1
abl.itm.vanity_pet.manka_cat.manka_a01/8/0
abl.itm.vanity_pet.manka_cat.manka_a01/8/1
abl.itm.vanity_pet.manka_cat.manka_a01_v02/8/0
abl.itm.vanity_pet.manka_cat.manka_a01_v02/8/1
abl.itm.vanity_pet.manka_cat.manka_a01_v03/8/0
abl.itm.vanity_pet.manka_cat.manka_a01_v03/8/1
abl.itm.vanity_pet.manka_cat.manka_a02/8/0
abl.itm.vanity_pet.manka_cat.manka_a02/8/1
abl.itm.vanity_pet.manka_cat.manka_a02_v02/8/0
abl.itm.vanity_pet.manka_cat.manka_a02_v02/8/1
abl.itm.vanity_pet.manka_cat.manka_a02_v03/8/0
abl.itm.vanity_pet.manka_cat.manka_a02_v03/8/1
abl.itm.vanity_pet.manka_cat.manka_a02_v04/8/0
abl.itm.vanity_pet.manka_cat.manka_a02_v04/8/1
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v01/5/0
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v01/5/1
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v02/7/0
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v02/7/1
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v03/7/0
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v03/7/1
abl.itm.vanity_pet.mousedroid.classic/6/0
abl.itm.vanity_pet.mousedroid.classic/6/1
abl.itm.vanity_pet.mousedroid.collectors_edition/9/0
abl.itm.vanity_pet.mousedroid.collectors_edition/9/1
abl.itm.vanity_pet.mousedroid.karaggas_mousedroid/10/0
abl.itm.vanity_pet.mousedroid.karaggas_mousedroid/10/1
abl.itm.vanity_pet.mousedroid.sandcrawler/7/0
abl.itm.vanity_pet.mousedroid.sandcrawler/7/1
abl.itm.vanity_pet.probe.black/6/0
abl.itm.vanity_pet.probe.black/6/1
abl.itm.vanity_pet.probe.low_tech/6/0
abl.itm.vanity_pet.probe.low_tech/6/1
abl.itm.vanity_pet.probe.probe_interrogation_a01v01/6/0
abl.itm.vanity_pet.probe.probe_interrogation_a01v01/6/1
abl.itm.vanity_pet.probe.probe_interrogation_a01v02/6/0
abl.itm.vanity_pet.probe.probe_interrogation_a01v02/6/1
abl.itm.vanity_pet.probe.probe_interrogation_a01v03/7/0
abl.itm.vanity_pet.probe.probe_interrogation_a01v03/7/1
abl.itm.vanity_pet.probe.tan/6/0
abl.itm.vanity_pet.probe.tan/6/1
abl.itm.vanity_pet.rakghoul.rakghoul/7/0
abl.itm.vanity_pet.rakghoul.rakghoul/7/1
abl.itm.vanity_pet.rakghoul.rakghoul_a01v02/8/0
abl.itm.vanity_pet.rakghoul.rakghoul_a01v02/8/1
abl.itm.vanity_pet.rakghoul.rakghoul_a01v03/8/0
abl.itm.vanity_pet.rakghoul.rakghoul_a01v03/8/1
abl.itm.vanity_pet.tauntaun.tauntaun/9/0
abl.itm.vanity_pet.tauntaun.tauntaun/9/1
abl.itm.vanity_pet.tauntaun.tauntaun_a01v02/9/0
abl.itm.vanity_pet.tauntaun.tauntaun_a01v02/9/1
abl.itm.vanity_pet.tauntaun.tauntaun_a01v03/9/0
abl.itm.vanity_pet.tauntaun.tauntaun_a01v03/9/1
abl.itm.vanity_pet.tauntaun.tauntaun_a01v04/7/0
abl.itm.vanity_pet.tauntaun.tauntaun_a01v04/7/1
abl.itm.vanity_pet.tauntaun.tauntaun_a02v01/6/0
abl.itm.vanity_pet.tauntaun.tauntaun_a02v01/6/1
abl.itm.vanity_pet.vrblthr.vrblthr_a01v01/6/0
abl.itm.vanity_pet.vrblthr.vrblthr_a01v01/6/1
abl.itm.vanity_pet.vrblthr.vrblthr_a01v02/6/0
abl.itm.vanity_pet.vrblthr.vrblthr_a01v02/6/1
abl.itm.vanity_pet.vrblthr.vrblthr_a01v03/6/0
abl.itm.vanity_pet.vrblthr.vrblthr_a01v03/6/1
abl.itm.vanity_pet.womprat.womprat_a01v01/6/0
abl.itm.vanity_pet.womprat.womprat_a01v01/6/1
abl.itm.vanity_pet.womprat.womprat_a01v02/6/0
abl.itm.vanity_pet.womprat.womprat_a01v02/6/1
abl.itm.vanity_pet.womprat.womprat_a01v03/6/0
abl.itm.vanity_pet.womprat.womprat_a01v03/6/1
abl.itm.vanity_pet.wraid.lobel/8/0
abl.itm.vanity_pet.wraid.lobel/8/1
abl.itm.vanity_pet.wraid.lobel_a01v02/8/0
abl.itm.vanity_pet.wraid.lobel_a01v02/8/1
abl.itm.vanity_pet.wraid.lobel_a01v03/8/0
abl.itm.vanity_pet.wraid.lobel_a01v03/8/1
abl.qtr.1x4.daily.belsavis.superboss.itm_orb
abl.qtr.1x4.daily.belsavis.superboss.itm_orb/3/0
abl.qtr.1x4.daily.belsavis.superboss.itm_orb/3/1
abl.qtr.1x4.daily.belsavis.superboss.itm_orb/3/2
cnv.qtr.1x5.daily.rakata_prime.imperial.scouts_tale.jeruti
cnv.qtr.1x5.daily.rakata_prime.republic.sub_rosa.section_chief_bullent
cnv.qtr.1x5.flashpoint.the_imperial_warlord.imperial.admiral_tarekk
cnv.qtr.1x5.flashpoint.the_imperial_warlord.imperial.lieutenant_ganev
cnv.qtr.1x5.flashpoint.the_imperial_warlord.republic.captain_joriv
cnv.qtr.1x5.flashpoint.the_imperial_warlord.republic.lieutenant_larna
cnv.qtr.1x5.raid.the_dread_masters.imperial.commander_taynis
cnv.qtr.1x5.raid.the_dread_masters.imperial.commander_vox
cnv.qtr.1x5.raid.the_dread_masters.republic.colonel_flechan
cnv.qtr.1x5.raid.the_dread_masters.republic.g8d3
epp.qtr.1x4.daily.belsavis.superboss.itm_orb_persist
epp.qtr.1x4.daily.belsavis.superboss.itm_orb_toss
npc.qtr.1x5.daily.rakata_prime.imperial.scouts_tale.jeruti
npc.qtr.1x5.daily.rakata_prime.republic.sub_rosa.section_chief_bullent
npc.qtr.1x5.flashpoint.the_imperial_warlord.imperial.admiral_tarekk
npc.qtr.1x5.flashpoint.the_imperial_warlord.imperial.imperial_soldier
npc.qtr.1x5.flashpoint.the_imperial_warlord.imperial.lieutenant_ganev
npc.qtr.1x5.flashpoint.the_imperial_warlord.republic.captain_joriv
npc.qtr.1x5.flashpoint.the_imperial_warlord.republic.jace_malcom
npc.qtr.1x5.flashpoint.the_imperial_warlord.republic.lieutenant_larna
npc.qtr.1x5.flashpoint.the_imperial_warlord.republic.republic_officer
npc.qtr.1x5.flashpoint.the_imperial_warlord.shared.grand_moff_regus
npc.qtr.1x5.raid.the_dread_masters.imperial.commander_taynis
npc.qtr.1x5.raid.the_dread_masters.imperial.commander_vox
npc.qtr.1x5.raid.the_dread_masters.republic.colonel_flechan
npc.qtr.1x5.raid.the_dread_masters.republic.g8d3
npc.qtr.1x5.raid.the_dread_masters.republic.supreme_chancellor_saresh
npc.qtr.1x5.raid.the_dread_masters.shared.dread_master_bestia
npc.qtr.1x5.raid.the_dread_masters.shared.dread_master_brontes
npc.qtr.1x5.raid.the_dread_masters.shared.dread_master_calphayus
npc.qtr.1x5.raid.the_dread_masters.shared.dread_master_raptus
npc.qtr.1x5.raid.the_dread_masters.shared.dread_master_styrak
npc.qtr.1x5.raid.the_dread_masters.shared.dread_master_tyrans

Monday, October 29, 2012

PlanetSide 2 Beta Giveaway

It's time for another Giveaway!  This is probably my biggest one yet.  I have 9 PlanetSide 2 beta keys to give out.  PS2 is an amazing game, so this is one you'll want to check out.  What about the poll last week you ask?  Well, PlanetSide 2 is launching November 20th, so I want to get these keys out the door soon :)

To get started with the Giveaway, just Sign In with the widget on your left and start doing missions.  Use the points you gain to buy lottery tickets.  On November 5th, the winners of the keys will be drawn.  That's all there is to it.   On the 5th, I'll add more missions for more chances to get tickets. You could always keep your points for another giveaway too.

What's New?

PvP Poll.  What makes a poll be Player vs Player?  Only the people who choose the winning option get the reward.  In this case, it is a nice piece of loot.  Have your allies get in the battle and vote.

Loot.  I've added Loot to Sites with Benefits!  They are technically consumables which will apply a buff to you while visiting the site.  For this contest, you'll get a 50% point bonus 1 week.  Those who participated in last weeks poll got a token that gives a 25% bonus.

To use your loot, go to http://www.siteswithbenefits.com and log in.  Then go to the Reader tab and hit Show inventory for weritsblog.com.  You should see a use link.

You can find all the details here:  http://www.siteswithbenefits.com/campaign/162010

Friday, October 26, 2012

It's Time

It's time for me to quit fooling around in SWTOR.  I hereby decree that I, being of sound mind and judgement, will get my Trooper to Level 50.... soon.  I've messing around with my Imperial Agent of late, who is awesome, but he'll just have to wait.  BioWare has introduced a lot of stuff to do at the level cap, and will be adding even more.

What kind of stuff you ask?

Daily Mission Zones.  I'm not one to grind dailies, but I at least want to check the zones out while they are still relevant.  On Corellia, there is The Black Hole.  In the 1.5 patch they are adding Section X on Belsalvis. I'd like at least do the missions one time.

HK-51.  I need a 50 to get this most awesome robot.  That's all that really needs to be said.

Story Mode Operations.  I'm no raider, but I want to see these raids before no one wants to do them anymore.  The group finder lets me do it without being overly social,  so I actually want to queue it up.  BioWare will be adding more of these to the group finder as time goes on, so I better see them while I can get groups.

Ranked Warzones.  Eventually, I think BioWare will add solo queuing for ranked warzones.  I'd like to be able to participate.

Makeb.  There is an expansion on the way, Makeb, which has a number of entries in the 1.5 patch.   I'd like to have at least 1 character ready to see this new world when it comes out.  I'm seeing more and more references added, so Makeb will be here before we know it.

It's time I make a concerted effort to get those final 8 levels I need.  I'll probably just end up doing my class story and queuing up for warzones.  I have 2 levels of Legacy perks for each and may purchase the third.

Thursday, October 25, 2012

Daemonic Gifts of Khorne Video

As I mentioned yesterday, there is a new Live Event occurring in Warhammer Online.  While the fact they are including the Bastion Stairs dungeon is neat, I went strait into the RvR lakes in search of portals, which I found in Chaos Wastes.

Destruction players had the same idea, so naturally a fight broke out.  I'm not sure if tht is what triggered the Public Quest, but it happened.  Daemon spawned, which included regular, Champions and Hero level mobs.  The fight went on, Daemons were killed... then the big buy arrived.





When you add the enemy to a PvE fight, it suddenly becomes much more interesting.  The boss fight uses the kill-o-meter mechanic which I belive takes damage to the both and enemy kills into account when deciding the winner.   As Order got there first we ended up winning, but it was a fun fight.

Wednesday, October 24, 2012

Daemonic Gifts of Khorne Live Event

The latest Live Event for Warhammer Online just went live!  The Daemonic Gifts of Khorne is not your typical event, as it can happen more than just a certain time of year.  I'm not sure anyone knows when or what causes it to occur.  Here is the stuff from the WAR Journal.







What goes on?  How long does it Last?  No one knows yet.

UPDATE 1

The reward text mentions Chaos Wastes, so it seemed like a good place to start.




Update 2

I could be wrong, but I think the key to triggering the Event is getting a big fight near the portal?  Anyways, it happened.  Here a screenie :)




Update 3

The Task List expands as you complete tasks.  So I may not have to do Bastion Stair in order to finish.


Update 4

Made a video!


Tuesday, October 23, 2012

SWTOR 1.5 #2 Data Dump

The latest patch to hit the PTS is a big one, with a ton of stuff included.  We've got a bunch of new pets, some Makeb mentions and a lot of possible micro-transaction possibilities.   Some interesting ones:


  • abl.itm.vanity_pet.frigate.rep_destroyer -  We get a Frigate pet? Sweet, bought.  
  • abl.qtr.1x4.daily.belsavis.superboss.itm_amulet - Superboss?  
  • cnv.exp.01.makeb.world_arc.imperial.hub_2.recruitment_day.doctor_cherush  - Some expansion stuff in here :)
  • itm.mtx.upsell.hide_helmet - Strange thing to sell....
  • itm.companion.skin.corso.skin.custom_08 - Did they have 8 skins before?

Lot's more in there, SPOILER warning :)

-------------------------------
The rest:


abl.bounty_hunter.skill.advanced_prototype.hitman
abl.bounty_hunter.skill.advanced_prototype.hitman/0/0
abl.bounty_hunter.skill.advanced_prototype.hitman/0/1
abl.itm.premium.ball_toss/3/0
abl.itm.premium.ball_toss/3/1
abl.itm.vanity_pet.acklay.lylek_a01v01/5/0
abl.itm.vanity_pet.acklay.lylek_a01v01/5/1
abl.itm.vanity_pet.acklay.lylek_a01v02/5/0
abl.itm.vanity_pet.acklay.lylek_a01v02/5/1
abl.itm.vanity_pet.acklay.lylek_a01v03/5/0
abl.itm.vanity_pet.acklay.lylek_a01v03/5/1
abl.itm.vanity_pet.battledroid.battledroid_a01v01/5/0
abl.itm.vanity_pet.battledroid.battledroid_a01v01/5/1
abl.itm.vanity_pet.battledroid.battledroid_a01v02/4/0
abl.itm.vanity_pet.battledroid.battledroid_a01v02/4/1
abl.itm.vanity_pet.battledroid.battledroid_a01v03/4/0
abl.itm.vanity_pet.battledroid.battledroid_a01v03/4/1
abl.itm.vanity_pet.bird.orobird/7/0
abl.itm.vanity_pet.bird.orobird/7/1
abl.itm.vanity_pet.bird.orobird_a01v02/7/0
abl.itm.vanity_pet.bird.orobird_a01v02/7/1
abl.itm.vanity_pet.bird.orobird_a01v03/7/0
abl.itm.vanity_pet.bird.orobird_a01v03/7/1
abl.itm.vanity_pet.blurrg.blurrg_a01v01/4/0
abl.itm.vanity_pet.blurrg.blurrg_a01v01/4/1
abl.itm.vanity_pet.blurrg.blurrg_a01v02/4/0
abl.itm.vanity_pet.blurrg.blurrg_a01v02/4/1
abl.itm.vanity_pet.blurrg.blurrg_a01v03/4/0
abl.itm.vanity_pet.blurrg.blurrg_a01v03/4/1
abl.itm.vanity_pet.dog.akk/9/0
abl.itm.vanity_pet.dog.akk/9/1
abl.itm.vanity_pet.dog.akk_a01v02/9/0
abl.itm.vanity_pet.dog.akk_a01v02/9/1
abl.itm.vanity_pet.dog.akk_a01v03/8/0
abl.itm.vanity_pet.dog.akk_a01v03/8/1
abl.itm.vanity_pet.dog.horranth_a01v01/4/0
abl.itm.vanity_pet.dog.horranth_a01v01/4/1
abl.itm.vanity_pet.dog.horranth_a01v02/4/0
abl.itm.vanity_pet.dog.horranth_a01v02/4/1
abl.itm.vanity_pet.dog.horranth_a01v03/4/0
abl.itm.vanity_pet.dog.horranth_a01v03/4/1
abl.itm.vanity_pet.dragonbat.dragonbat_a01v01/4/0
abl.itm.vanity_pet.dragonbat.dragonbat_a01v01/4/1
abl.itm.vanity_pet.dragonbat.dragonbat_a01v02/4/0
abl.itm.vanity_pet.dragonbat.dragonbat_a01v02/4/1
abl.itm.vanity_pet.dragonbat.dragonbat_a01v03/4/0
abl.itm.vanity_pet.dragonbat.dragonbat_a01v03/4/1
abl.itm.vanity_pet.fighter.imp_interceptor_elite
abl.itm.vanity_pet.fighter.imp_interceptor_elite/5/0
abl.itm.vanity_pet.fighter.imp_interceptor_elite/5/1
abl.itm.vanity_pet.fighter.imp_interceptor_elite_passive
abl.itm.vanity_pet.fighter.imp_interceptor_elite_passive/2/0
abl.itm.vanity_pet.fighter.imp_interceptor_elite_passive/2/1
abl.itm.vanity_pet.fighter.imp_interceptor_v01
abl.itm.vanity_pet.fighter.imp_interceptor_v01/5/0
abl.itm.vanity_pet.fighter.imp_interceptor_v01/5/1
abl.itm.vanity_pet.fighter.imp_interceptor_v01_passive
abl.itm.vanity_pet.fighter.imp_interceptor_v01_passive/2/0
abl.itm.vanity_pet.fighter.imp_interceptor_v01_passive/2/1
abl.itm.vanity_pet.fighter.rep_fighter_elite
abl.itm.vanity_pet.fighter.rep_fighter_elite/5/0
abl.itm.vanity_pet.fighter.rep_fighter_elite/5/1
abl.itm.vanity_pet.fighter.rep_fighter_elite_passive
abl.itm.vanity_pet.fighter.rep_fighter_elite_passive/2/0
abl.itm.vanity_pet.fighter.rep_fighter_elite_passive/2/1
abl.itm.vanity_pet.fighter.rep_fighter_v01
abl.itm.vanity_pet.fighter.rep_fighter_v01/5/0
abl.itm.vanity_pet.fighter.rep_fighter_v01/5/1
abl.itm.vanity_pet.fighter.rep_fighter_v01_passive
abl.itm.vanity_pet.fighter.rep_fighter_v01_passive/2/0
abl.itm.vanity_pet.fighter.rep_fighter_v01_passive/2/1
abl.itm.vanity_pet.flutterplume.flutterplume_a01v01/4/0
abl.itm.vanity_pet.flutterplume.flutterplume_a01v01/4/1
abl.itm.vanity_pet.flutterplume.flutterplume_a01v02/4/0
abl.itm.vanity_pet.flutterplume.flutterplume_a01v02/4/1
abl.itm.vanity_pet.flutterplume.flutterplume_a01v03/4/0
abl.itm.vanity_pet.flutterplume.flutterplume_a01v03/4/1
abl.itm.vanity_pet.frigate.imp_frigate
abl.itm.vanity_pet.frigate.imp_frigate/4/0
abl.itm.vanity_pet.frigate.imp_frigate/4/1
abl.itm.vanity_pet.frigate.imp_frigate_passive
abl.itm.vanity_pet.frigate.imp_frigate_passive/5/0
abl.itm.vanity_pet.frigate.imp_frigate_passive/5/1
abl.itm.vanity_pet.frigate.rep_destroyer
abl.itm.vanity_pet.frigate.rep_destroyer/4/0
abl.itm.vanity_pet.frigate.rep_destroyer/4/1
abl.itm.vanity_pet.frigate.rep_destroyer_passive
abl.itm.vanity_pet.frigate.rep_destroyer_passive/4/0
abl.itm.vanity_pet.frigate.rep_destroyer_passive/4/1
abl.itm.vanity_pet.gizka.gizka_a01v01/4/0
abl.itm.vanity_pet.gizka.gizka_a01v01/4/1
abl.itm.vanity_pet.gizka.gizka_a01v02/4/0
abl.itm.vanity_pet.gizka.gizka_a01v02/4/1
abl.itm.vanity_pet.gizka.gizka_a01v03/4/0
abl.itm.vanity_pet.gizka.gizka_a01v03/4/1
abl.itm.vanity_pet.klorslug.killik_a01v01
abl.itm.vanity_pet.klorslug.killik_a01v01/4/0
abl.itm.vanity_pet.klorslug.killik_a01v01/4/1
abl.itm.vanity_pet.klorslug.killik_a01v02
abl.itm.vanity_pet.klorslug.killik_a01v02/4/0
abl.itm.vanity_pet.klorslug.killik_a01v02/4/1
abl.itm.vanity_pet.klorslug.killik_a01v03
abl.itm.vanity_pet.klorslug.killik_a01v03/4/0
abl.itm.vanity_pet.klorslug.killik_a01v03/4/1
abl.itm.vanity_pet.larva.greelarva_a01v01/3/0
abl.itm.vanity_pet.larva.greelarva_a01v01/3/1
abl.itm.vanity_pet.larva.greelarva_a01v02/3/0
abl.itm.vanity_pet.larva.greelarva_a01v02/3/1
abl.itm.vanity_pet.larva.greelarva_a01v03/3/0
abl.itm.vanity_pet.larva.greelarva_a01v03/3/1
abl.itm.vanity_pet.manka_cat.manka_a01/6/0
abl.itm.vanity_pet.manka_cat.manka_a01/6/1
abl.itm.vanity_pet.manka_cat.manka_a01_v02/6/0
abl.itm.vanity_pet.manka_cat.manka_a01_v02/6/1
abl.itm.vanity_pet.manka_cat.manka_a01_v03/6/0
abl.itm.vanity_pet.manka_cat.manka_a01_v03/6/1
abl.itm.vanity_pet.manka_cat.manka_a02/6/0
abl.itm.vanity_pet.manka_cat.manka_a02/6/1
abl.itm.vanity_pet.manka_cat.manka_a02_v02/6/0
abl.itm.vanity_pet.manka_cat.manka_a02_v02/6/1
abl.itm.vanity_pet.manka_cat.manka_a02_v03/6/0
abl.itm.vanity_pet.manka_cat.manka_a02_v03/6/1
abl.itm.vanity_pet.manka_cat.manka_a02_v04/6/0
abl.itm.vanity_pet.manka_cat.manka_a02_v04/6/1
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v01/3/0
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v01/3/1
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v02/5/0
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v02/5/1
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v03/5/0
abl.itm.vanity_pet.monkey_lizard.monkey_lizard_a01v03/5/1
abl.itm.vanity_pet.mousedroid.classic/4/0
abl.itm.vanity_pet.mousedroid.classic/4/1
abl.itm.vanity_pet.mousedroid.collectors_edition/7/0
abl.itm.vanity_pet.mousedroid.collectors_edition/7/1
abl.itm.vanity_pet.mousedroid.karaggas_mousedroid/8/0
abl.itm.vanity_pet.mousedroid.karaggas_mousedroid/8/1
abl.itm.vanity_pet.mousedroid.sandcrawler/5/0
abl.itm.vanity_pet.mousedroid.sandcrawler/5/1
abl.itm.vanity_pet.probe.black/4/0
abl.itm.vanity_pet.probe.black/4/1
abl.itm.vanity_pet.probe.low_tech/4/0
abl.itm.vanity_pet.probe.low_tech/4/1
abl.itm.vanity_pet.probe.probe_interrogation_a01v01/4/0
abl.itm.vanity_pet.probe.probe_interrogation_a01v01/4/1
abl.itm.vanity_pet.probe.probe_interrogation_a01v02/4/0
abl.itm.vanity_pet.probe.probe_interrogation_a01v02/4/1
abl.itm.vanity_pet.probe.probe_interrogation_a01v03/5/0
abl.itm.vanity_pet.probe.probe_interrogation_a01v03/5/1
abl.itm.vanity_pet.probe.tan/4/0
abl.itm.vanity_pet.probe.tan/4/1
abl.itm.vanity_pet.rakghoul.rakghoul/5/0
abl.itm.vanity_pet.rakghoul.rakghoul/5/1
abl.itm.vanity_pet.rakghoul.rakghoul_a01v02/6/0
abl.itm.vanity_pet.rakghoul.rakghoul_a01v02/6/1
abl.itm.vanity_pet.rakghoul.rakghoul_a01v03/6/0
abl.itm.vanity_pet.rakghoul.rakghoul_a01v03/6/1
abl.itm.vanity_pet.tauntaun.tauntaun/7/0
abl.itm.vanity_pet.tauntaun.tauntaun/7/1
abl.itm.vanity_pet.tauntaun.tauntaun_a01v02/7/0
abl.itm.vanity_pet.tauntaun.tauntaun_a01v02/7/1
abl.itm.vanity_pet.tauntaun.tauntaun_a01v03/7/0
abl.itm.vanity_pet.tauntaun.tauntaun_a01v03/7/1
abl.itm.vanity_pet.tauntaun.tauntaun_a01v04/5/0
abl.itm.vanity_pet.tauntaun.tauntaun_a01v04/5/1
abl.itm.vanity_pet.tauntaun.tauntaun_a02v01/4/0
abl.itm.vanity_pet.tauntaun.tauntaun_a02v01/4/1
abl.itm.vanity_pet.vrblthr.vrblthr_a01v01/4/0
abl.itm.vanity_pet.vrblthr.vrblthr_a01v01/4/1
abl.itm.vanity_pet.vrblthr.vrblthr_a01v02/4/0
abl.itm.vanity_pet.vrblthr.vrblthr_a01v02/4/1
abl.itm.vanity_pet.vrblthr.vrblthr_a01v03/4/0
abl.itm.vanity_pet.vrblthr.vrblthr_a01v03/4/1
abl.itm.vanity_pet.womprat.womprat_a01v01/4/0
abl.itm.vanity_pet.womprat.womprat_a01v01/4/1
abl.itm.vanity_pet.womprat.womprat_a01v02/4/0
abl.itm.vanity_pet.womprat.womprat_a01v02/4/1
abl.itm.vanity_pet.womprat.womprat_a01v03/4/0
abl.itm.vanity_pet.womprat.womprat_a01v03/4/1
abl.itm.vanity_pet.wraid.lobel/6/0
abl.itm.vanity_pet.wraid.lobel/6/1
abl.itm.vanity_pet.wraid.lobel_a01v02/6/0
abl.itm.vanity_pet.wraid.lobel_a01v02/6/1
abl.itm.vanity_pet.wraid.lobel_a01v03/6/0
abl.itm.vanity_pet.wraid.lobel_a01v03/6/1
abl.player.learn_schematic/6/0
abl.player.learn_schematic/6/1
abl.player.mount.mtx.imp_model_a_scheme_04
abl.player.mount.mtx.imp_model_a_scheme_04/5/0
abl.player.mount.mtx.imp_model_a_scheme_04/5/1
abl.player.mount.mtx.imp_model_a_scheme_04/5/2
abl.player.mount.mtx.imp_model_a_scheme_05
abl.player.mount.mtx.imp_model_a_scheme_05/6/0
abl.player.mount.mtx.imp_model_a_scheme_05/6/1
abl.player.mount.mtx.imp_model_a_scheme_05/6/2
abl.player.mount.mtx.imp_model_a_scheme_06
abl.player.mount.mtx.imp_model_a_scheme_06/7/0
abl.player.mount.mtx.imp_model_a_scheme_06/7/1
abl.player.mount.mtx.imp_model_a_scheme_06/7/2
abl.player.mount.mtx.rep_model_c_scheme_05
abl.player.mount.mtx.rep_model_c_scheme_05/4/0
abl.player.mount.mtx.rep_model_c_scheme_05/4/1
abl.player.mount.mtx.rep_model_c_scheme_05/4/2
abl.qtr.1x4.daily.belsavis.superboss.itm_amulet
abl.qtr.1x4.daily.belsavis.superboss.itm_amulet/9/0
abl.qtr.1x4.daily.belsavis.superboss.itm_amulet/9/1
abl.qtr.1x4.daily.belsavis.superboss.itm_amulet/9/2
abl.qtr.1x4.daily.belsavis.superboss.itm_amulet/9/3
abl.qtr.1x4.daily.belsavis.superboss.itm_corruption
abl.qtr.1x4.daily.belsavis.superboss.itm_corruption/5/0
abl.qtr.1x4.daily.belsavis.superboss.itm_corruption/5/1
abl.qtr.1x4.daily.belsavis.superboss.itm_corruption/5/2
abl.qtr.1x4.daily.belsavis.superboss.itm_helmet
abl.qtr.1x4.daily.belsavis.superboss.itm_helmet/2/0
abl.qtr.1x4.daily.belsavis.superboss.itm_helmet/2/1
cnv.exp.01.makeb.world_arc.imperial.hub_2.recruitment_day.doctor_cherush
cnv.exp.01.makeb.world_arc.imperial.hub_2.recruitment_day.dying_republic_soldier
cnv.exp.01.makeb.world_arc.imperial.hub_2.recruitment_day.shelter_door_a
cnv.exp.01.makeb.world_arc.imperial.hub_2.recruitment_day.shelter_door_b
cnv.exp.01.makeb.world_arc.imperial.hub_2.recruitment_day.shelter_door_c
cnv.location.nar_shaddaa.world.imperial.recruitment.sharoleigh
dyn.location.nar_shaddaa.world.imperial.recruitment.target
enc.location.nar_shaddaa.world.imperial.recruitment.jedi_master_boss
enc.location.nar_shaddaa.world.imperial.recruitment.remaining_trainees
epp.qtr.1x4.daily.belsavis.superboss.itm_amulet_scream
epp.qtr.1x4.daily.belsavis.superboss.itm_amulet_use
epp.qtr.1x4.daily.belsavis.superboss.itm_corruption
epp.qtr.1x4.daily.belsavis.superboss.itm_corruption_toss
itm.companion.skin.2vr8.premium.black_sun_skin
itm.companion.skin.2vr8.premium.butler_skin
itm.companion.skin.2vr8.premium.envoy_skin
itm.companion.skin.2vr8.premium.hoth_skin
itm.companion.skin.2vr8.premium.red_skin
itm.companion.skin.2vr8.premium.target_dummy_skin
itm.companion.skin.andronikos.skin.custom_01
itm.companion.skin.andronikos.skin.custom_02
itm.companion.skin.andronikos.skin.custom_03
itm.companion.skin.andronikos.skin.custom_04
itm.companion.skin.andronikos.skin.custom_05
itm.companion.skin.andronikos.skin.custom_06
itm.companion.skin.andronikos.skin.custom_07
itm.companion.skin.andronikos.skin.custom_08
itm.companion.skin.andronikos.skin.event_infected
itm.companion.skin.ashara.skin.custom_01
itm.companion.skin.ashara.skin.custom_02
itm.companion.skin.ashara.skin.custom_03
itm.companion.skin.blizz.skin.custom_01
itm.companion.skin.blizz.skin.custom_02
itm.companion.skin.blizz.skin.custom_03
itm.companion.skin.blizz.skin.custom_04
itm.companion.skin.blizz.skin.custom_05
itm.companion.skin.bowdaar.skin.custom_01
itm.companion.skin.bowdaar.skin.custom_02
itm.companion.skin.bowdaar.skin.custom_03
itm.companion.skin.bowdaar.skin.custom_04
itm.companion.skin.bowdaar.skin.custom_05
itm.companion.skin.bowdaar.skin.custom_06
itm.companion.skin.bowdaar.skin.custom_07
itm.companion.skin.broonmark.skin.custom_01
itm.companion.skin.broonmark.skin.custom_02
itm.companion.skin.broonmark.skin.custom_03
itm.companion.skin.broonmark.skin.custom_04
itm.companion.skin.broonmark.skin.custom_05
itm.companion.skin.c2n2.premium.black_sun_skin
itm.companion.skin.c2n2.premium.butler_skin
itm.companion.skin.c2n2.premium.envoy
itm.companion.skin.c2n2.premium.hoth
itm.companion.skin.c2n2.premium.red
itm.companion.skin.c2n2.premium.target_dummy_skin
itm.companion.skin.corso.skin.custom_01
itm.companion.skin.corso.skin.custom_02
itm.companion.skin.corso.skin.custom_03
itm.companion.skin.corso.skin.custom_04
itm.companion.skin.corso.skin.custom_05
itm.companion.skin.corso.skin.custom_06
itm.companion.skin.corso.skin.custom_07
itm.companion.skin.corso.skin.custom_08
itm.companion.skin.corso.skin.event_infected
itm.companion.skin.doc.skin.custom_01
itm.companion.skin.doc.skin.custom_02
itm.companion.skin.doc.skin.custom_03
itm.companion.skin.doc.skin.custom_04
itm.companion.skin.doc.skin.custom_05
itm.companion.skin.doc.skin.custom_06
itm.companion.skin.doc.skin.custom_07
itm.companion.skin.doc.skin.custom_08
itm.companion.skin.elara.skin.custom_01
itm.companion.skin.elara.skin.custom_02
itm.companion.skin.elara.skin.custom_03
itm.companion.skin.elara.skin.custom_04
itm.companion.skin.elara.skin.custom_05
itm.companion.skin.elara.skin.custom_06
itm.companion.skin.elara.skin.custom_07
itm.companion.skin.elara.skin.custom_08
itm.companion.skin.elara.skin.event_infected
itm.companion.skin.gault.skin.custom_01
itm.companion.skin.gault.skin.custom_02
itm.companion.skin.gault.skin.custom_03
itm.companion.skin.gault.skin.custom_04
itm.companion.skin.gault.skin.custom_05
itm.companion.skin.gault.skin.custom_06
itm.companion.skin.guss.skin.custom_01
itm.companion.skin.guss.skin.custom_02
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schem.potion.pvp.recharge
schem.space.defense.improved_electronic_warfare_pod
schem.space.missile.capacity_grade7
schem.space.shields.capacity_grade7

Choose the Next Giveaway

Now that Durrig's Secret Stash has wrapped up, it's time for the next Mission.  This one is brand new, and appropriate for the season, at least here in the US.  It's a poll!  Exciting, I know.  It's up and ready to be used, just check out the widget on the left side of the page.  Login and vote :)

There are 3 choices:

  • WAR 60-Day Timecard plus various codes
  • Two Planetside 2 beta keys
  • SWTOR 60-day Timecard plus five TaunFawn codes

Loot. I've also introduced Loot to Sites with Benefits.  These rewards are basically consumables which will give you a buff.  If you participate in this mission, you'll receive a Token of Appreciation which, when used, gives you 25% more points for one week.  I thought it'd be fun to add, guess we'll see.

The poll will close Sunday at 12pm EDT.  

Thanks!

Monday, October 22, 2012

It Burns When I PvP

Over the weekend, I spent a lot of my gaming time in WAR.  It was prime time so there was plenty of action to be had.  With the release of the 1.4.7 patch, there was also some new stuff to checkout.  As with every patch, some good and some things I was not a fan of.  One of the good things was the Burning Elixir's.

If you participated in the PTS test sessions, you received 10 Burning Elixirs.  These consumable temporarily turn you into an Aspect of Fire.  Those are the guys from the College of Corruption scenario. You are not just one for show, you have access to all of their abilities in combat.It only last a few minutes, but it is a lot of fun.

I took some video of a fight in Reikland.  Half of it is me as my Engineer, the other half is me as an Aspect of Fire.


Thursday, October 18, 2012

1.4.7 Goes Live

Warhammer Online's 1.4.7 patch hits the live servers today.  It's been a while since the last patch, so I am pretty excited about this one.  It's got a little bit of everything included.  Let's do a recap.

New Live Event.  A mysterious new Live Event, which I am told we'll have to figure out on our own. It also has a new description and name:  Daemonic Gifts of Khorne

Takers of Skulls, The Horned Ones, Hunters of Blood, Blood Crushers, Drinkers of Blood; the Daemons of Khorne have many names and many forms. Though the legions of Khorne dwell in the Realm of Chaos, occasionally they are able to enter the mortal world where the influence of Chaos is strongest. They fight not for honour, not for wealth, not even for victory – they fight for fighting’s sake, and for the favour of their wrathful lord.

Scenario Lineup.  As with every patch, a new scenario lineup awaits us.  You can read about that at:  http://www.weritsblog.com/2012/10/147-scenario-lineup.html

Crowd Control.  All of the crowd control abilities have been normalized.  read more about that at:  http://www.weritsblog.com/2012/08/war-update.html

Check back for coverage of the new Live Event.

Wednesday, October 17, 2012

1.4.7 Scenario Lineup

As with every patch, the scenario lineup for Warhammer Online changes.  I was not a big fan of the last patches list, but it looks like it is about to get a lot better.  I'm sure others will disagree though, as it does not contain a 6v6 map.  Below is the list for Bracket 3.

Nordenwatch.  This is a favorite for a lot of people, so I am glad to see it in the list.  I give this pick an A.

Khaine's Embrace.  Good ol' KE, this is another good one.  So popular that SWTOR is using is for Ancient Hypergates.  I give this pick a B.

Battle for Praag.  This is one of my favorite scenarios, and it has not been seen in the later tiers for what seems like forever.  Another A here from me.

Mourkain Temple.  It's not just for Wrath of Heroes :)  This is another classic, which was recently revamped (thanks to WoH).  I've always enjoyed this map, so I give it an A.

Overall I am very happy with the scenarios they chose.  It is much improved over what we currently have on live.  I know some people want a 6v6 map, but we have had Eternal Citadel for what seems like forever.  It'll be nice to not have it being the only pop.