Tuesday, September 30, 2014


By today, we were supposed to hear about SWTOR's 3.0 expansion plans.  Yesterday, however, BioWare came on the forums and told us that there would be no news regarding the expansion for a couple more weeks.  The reason giving is that they were still working out a subscriber perk.  This was all very disappointing to hear.  I had been looking forward to the news.  It also raises some questions as to why they would delay it.
Hedging.  This is probably the most disturbing scenario as to why a subscriber perk is holding up everything..  BioWare could feel that the announcement itself is pretty lackluster and they need something else to bolster it.  

All or Nothing.  This is probably the most likely.  BioWare has decided only to release all their info in a grand announcement.  The subscriber perk is still not definite, so it is holding up everything else.  I'd much prefer something over nothing, but I'm not BioWare.

Something Else.  Something other than a subscriber perk is holding things up.  A perk might be more palatable, so they went with that as the reason for the delay.  Maybe the webpage for the announcement just isn't ready?  Could be anything really, lots of moving parts.

On a more positive note, BioWare reaffirmed that they are planning for the expansion to launch this year.

I'm glad they are adding a perk for subscribers, but at this point I'd much rather know some of the features coming in the expansion.  Even if it was not a complete list, I'd take it.  Instead we'll be waiting a couple more weeks.  I wonder what they will be showing on the Community Cantina drives next month?

Monday, September 29, 2014


Over the past week or two, I have not had a chance to play much in the way of games.  There have been family obligations on the weekends, and work has been pretty busy during the week.  The whole Bash security vulnerability has kept me quite busy during the day.  By the time I am finished with work, I'm just ready to go to bed.

I'm also preoccupied with the impending 3.0 announcement for SWTOR from BioWare.  I get one track minded with these sort of things, so most of my SWTOR attention is going to that.  I have plenty to do in the game, so hopefully they will spill the beans soon so I can get back to it.

I've also started to be tempted by another game, Endless Legends.  This is a new Civilization type game which has been getting good reviews.  I am a long time Civ player, so when a game gets compared to it, I take note.  I'm very close to pulling the trigger on it, even if I don't have the time to play.

Friday, September 26, 2014

Episode 10: Packs and Conquest

Friday already, where did the week go?  It was a pretty quiet week for me as far as SWTOR goes.  My time was limited, but I did get on to do some warzones.  I also opened four Cartel Packs since there was a new batch out.  I'm not big on gambling, but I don't mind playing around with it a little bit.  I mostly just use my monthly allotment.  Last time I got a Bantha, so that improved the whole system in my eyes :)

Wednesday, September 24, 2014

Office Space

Here we are, in the last week of September.  According to BioWare, we should be getting some news about the 3.0 expansion.  How much news?  No clue.  I hope it is something of substance so I can start to get genuinely excited about it.  I already am, but pretty guarded about it.

In the mean time, I've been going about my business.  I did a little decorating over the weekend based on what I got from Cartel Packs.   I bought 4 of them.  Sadly, no big ticket items.  I did get a few nice decorations though, that went nicely in the office area of my Nar Shaddaa stronghold.  Check it out...

The planter is of the Voss variety.  The flag is for House Alde (Alderaan), and the lights are called Networked Lights, or something similar.  The desks is a Czerka Corner Desk, along with a few basic chairs.  Overall, I think it is starting to look pretty nice.  I still have some plans for the walls, plus maybe a rug.

Up next to decorate, the Officer's Club!

Monday, September 22, 2014

Conquests, Not For Me

One of the new systems that came with SWTOR 2.10 is Conquests.  Basically, it is a changing set of objectives/missions which earn the players points.  There is a target goal of 35,000 points (sometimes less) needed to get the reward for a given week.  If you are part of a guild, you can get another set of rewards if your guild finishes in the top ten for the planet.

I have yet to come close to reaching the point goal.  I know some people find it easy to reach it on a number of characters, but for me it is a steep hill to climb.  The problem is that I have my own goals which I want to accomplish.  These don't always line up with the weeks Conquest objectives.  Some weeks I feel like just doing PvP.  Even though doing warzones gets points, I don't often feel like doing 35 or 70 of them.

Other times I just feel like decorating, doing a tactical flashpoint, or leveling an alt.  These are activities which don't provide much in the way of points.   Even if they did, I wouldn't want to grind them out.  My own tasks basically trump those of Conquest.  It also doesn't help that the rewards for the personal Conquest of pretty lackluster.  They are not something that I want to go out of my way to get.

I do feel bad that I am not really contributing to the guilds planetary conquest efforts.  Luckily, there is no scaling, so I am not a drain on the rest of the guild.  Still,  I feel like I should be participating for them.

It's a neat system, but one that was not really made for me.  My limited play time is just not a good fit for Conquests.  And that's ok.  If it gives other players something to do, I'm more than happy to have it in the game.

Friday, September 19, 2014

Episode 9: Rakata Prime

It's Friday!  For this weeks video, I played the Legacy of the Rakata Flashpoint.  This wraps up the Forged Alliances story arc with a surprise ending.  You know who is back in town!  The Flashpoint itself was pretty cool.  Great scenery but a bit on the easy side.  I don't mind too much though as I just played it for the story.

The video contains all three boss fights, abbreviated.  It was much too long with the full fights so I edited it down to a much more manageable six minutes.  Enjoy!

Thursday, September 18, 2014

Is Yavin 4 the next planet?

The teaser which BioWare put out didn't come out and tell us much that we didn't already know.  Or, at least that's how it appeared on the surface.  An enterprising SWTOR player dug deeper and discovered some interesting imagery used in the video.

Specifically, the weapons seen in the background seem to match that of the Massassi race as seen in a Timeline video.  This race was seen on the moon Yavin 4.  There's some debate on the forums, of course.  But it is an interesting observation.  From the reddit comments, it was pointed out that the Sith Inquisitor receives a mail after Forged Alliances which foreshadows a moon.

So we don't know anything for sure, but it seems like Yavin 4 is a good possibility.  We also don't know what kind of experience it would be, a whole planet?  Just a daily area or operation?  Could be anything.  Yavin 4 holds a lot of significance in the SWTOR lore, so I'd look forward to exploring it.

Wednesday, September 17, 2014

Behind the Scenes

Yesterday, the folks at BioWare held a SWTOR live stream.  Hosting it was Community Manager Eric Musco and Lead Writer Charles Boyd.  They did a run through of the Legacy of the Rakata Flashpoint.  It is basically a behind the scenes look at the dungeon.  They did this with Depths of Manaan too and it was very interesting.

Watch live video from SWTOR on Twitch

At the end of the stream was a teaser for the upcoming 3.0 expansion.  It is very short and doesn't tell us anything we don't already know.  I was hoping for a bit more, but I guess we will have to wait for a couple more weeks.

Monday, September 15, 2014

SWTOR Expansion Expectations

Last week, I wrote about my unreasonable expectations for SWTOR's upcoming expansion.  This time, I am going to cover what I am actually expecting.  I still hope and dream for more classes but that is just not likely.  So what do I think we can expect?

Level cap increase.  They have come out and said there will be a level bump.  This will most likely be to 60.  I'm not a huge fan, but I don't mind the SWTOR leveling experience.

New Planet.  Like the Rise of the Hutt Cartel, we will get a new planet to explore.  Maybe even more than one, although with only 5 levels to go through I'm not sure there will be room for more than one.  New places to look at are always welcome.

New Storyline.  We know Revan and the Revanites are back and will be the focus of the upcoming expansion.  Since they are enemies to both the Republic and Empire, we will likely just have one story line with some factional flavor.  I'd much prefer class stories, but it should still be good.

New Abilities.  I'd expect each class to get something new and interesting as we will be getting 5 more skill points.  Those skill trees might start to get unwieldy though, so who knows what BioWare has planned.

New Operation.  From the Pax Prime Cantina we know that they are currently working on a new Operation.  It'll likely be the first of a few which will be released over 3.0's patch cycle.

New Race.  They brought in the Cathar for RotHC, so they might do that again.  I'd expect Nautolan's or another popular race.  Like the Cathar, I'd think they would be in the Cartel Market.

Overall, I expect something very similar to Rise of the Hutt Cartel.  BioWare has been quite busy introducing Galactic Starfighter and Galactic Strongholds.  Considering the expansion is due this year still,  I just don't foresee anything too impressive.  I'd love to be proven wrong though.

Friday, September 12, 2014

Episode 8: Setting Up Shop

Wow, over two months of playing SWTOR and eight videos.  Time flies!  In this weeks episode, we take a little tour of my Republic Base of Operations on Nar Shaddaa.  It's still pretty sparse, but coming along nicely.  I also do a little pre-fab crafting and acquire some more decorations.  To finish it up, we place them in my stronghold.  So far, I am enjoying GSH quite a bit!