Monday, May 18, 2015

At WAR Again

It all started with an email.  I received an inquiry about a site related to my WAR Item DB, the Arsenal of WAR.  Turns out it was from the WAR: Return of Reckoning people which run the emulator/private server.  Well, it got me to reading about it and it actually looked like it was in a state that could be enjoyable.

I decided to give it a whirl.  I still had my WAR installation from when it shutdown ( :(  ) so it was a quick matter to get into the game.  I have to admit, I was pretty impressed.  It was very playable.  I did a few scenarios and fought in the Nordland RvR lake.  It was just like old times!

Now, the game is far from complete.  Right now, only Tier 1 is available ( CR 12, RR 20).  The PvE quests are in, as are two scenarios:  Gates of Ekrund and Nodenwatch.  It's a little buggy in places, but nothing that really took away my enjoyment.  Tier 2 is right around the corner I hear.

It's always neat when people put their minds to something and recreate something as complex as WAR.

Tuesday, May 12, 2015

Ziost Report Card

I finished up Ziost yesterday on my Trooper.  That includes the story missions and the daily area.  I will only do the latter once.  I did not do any of the group content.  I kind of want to, but I'm just not usually online enough to get in a group.  We'll see what happens.  I think the Operation boss might be in the Group Finder?

If I were to give Ziost a grade, it would be a:  A-.  I think that is a very good grade, as I won't give out A's easily.  BioWare did an excellent job with 3.2.  I can only hope this is an indicator of how they will do more in the future.

What kept it from an A+?

First, it could have been a little longer story wise.  Maybe one more area.

Second,  while I liked the ending, I just wish there was a little more talking about it.  It ended a bit abruptly.

Wednesday, May 6, 2015

Worldbreaker Monolith

One of the more interesting Stronghold decorations introduced to SWTOR recently is the Worldbreaker Monolith.  I am a big fan of the big decorations.  I have a Massive Anti-Air Turret and a Sandcrawler already.  So when I saw this guy, I had to have him.  He's a large Monolith, a force creature from Ziost.

I obtained him for 900k credits on the GTN.  You usually get him by defeating the Worldbreaker Monolith world boss on Ziost though.  When defeated, he drops two of these decorations.  I figured that the chances of me getting in a group to take him down AND winning the roll were slim.  Thankfully, BioWare made it BoE, so I could have a chance to get it.

He doesn't really fit in my current strongholds, but hopefully Yavin 4 will have a nice spot for him when released.

Friday, May 1, 2015

What I want from SWTOR

It's simple really,  I just want more.  Shadow of Revan was excellent, but short.  Ziost, so far, is really good.  However, it too is short.  I just want more SWTOR content, like Ziost, at a faster pace.  Ideally, we'd get one Ziost a month.  That would keep my constantly interested about the game, instead of just every few months.

I don't think it is likely though.  It would be very expensive to keep a team large enough to deliver that much high quality content.  I seriously doubt SWTOR brings in enough money to justify it.  Which is sad, because it would be awesome.

Wednesday, April 29, 2015

Arrival on Ziost

SWTOR 3.2 launched yesterday, and with it the new planet of Ziost.  I avoided the new content completely on the PTS, so it is all new to me.  So far, it is pretty good.  The quality seems to be up there.  One great moment was during a cinematic when the Emperor was talking through 3 possessed soldiers.

We also found out that the 'ending' for the planet is not going to be unlocked until May 4th.  Wonder why they did that?  I know May 4th is a big Star Wars day, and the day 12x XP comes back to the game.  Still seems strange.

I'm really trying to take the new content slow, around 1 mission a day.  That actually fits into my weekday play schedule.  I don't expect Ziost to last very long though.  From what I can tell, there are not very many quests.  Quality over quantity, right?

Thursday, April 23, 2015

Cartel Market Doldrums

The last few Cartel Packs in the SWTOR store have been pretty underwhelming for me.  There hasn't been anything introduced that I must have lately.  I think the last thing I really wanted was a Massive Anti-Air Turret decoration for a stronghold.  I've also enjoyed Bantha mounts, slot machines, and other various decorations.

Since I have been spending time in Star Trek Online, I've noticed quite a difference in philosophies.  STO introduces all sorts of desirable items into their store.  Of course, they also sell power where SWTOR does not.  Still, it's at least somewhat interesting.

I look forward to actually wanting something from the Cartel Market again.  I'm not sure what it'll be, probably a housing decoration.  The only kind of mount I'd want would be a walker.  I have yet to see an armor set that I really wanted. So hopefully BioWare can get me excited about the Cartel Market again soon.  I have a whole bunch of Cartel Coins to spend!

Tuesday, April 21, 2015

SWTOR Rises Again

I've started to come out of my SWTOR hibernation.  Next week, patch 3.2 launches which includes a new planet called Ziost.  The story introduced with the Shadow of Revan expansion continues here.  It involves the now out and about Emperor.  By all accounts, it should be a lot of fun.  I think it will only give me a few days of content though.

The big Star Wars Celebration even was held over the weekend.  BioWare held a cantina where they talked about the game and what's coming up.  The 'big' news was just another teaser, sadly.  Something called Fallen Empire will be announced (teased again) on June 15th.  That happens to be the same day of EA's E3 conference.  I'm guessing it is the name of the next game update?  BioWare has not said anything about another paid expansion this year.

Other news from the cantina:  a new stronghold is coming which is located on Yavin 4.  It looks pretty cool so far.  I'll definitely pick it up.  Hopefully they up the Stronghold limit from 4 to 5 to accommodate it.  No hints on when we might see this.

They also announced the return of 12x XP! I have been waiting for this one.  Starting May 4th, all subscribers will have access to 12xp for class missions.  No ending date was given, but Eric said it would be around for a long time.  This will finally let me continue on my alts.

So I am back in SWTOR.  My main is actually not at 60, as I stopped playing after I completed the expansion.  With double XP, I am just about there and should be this afternoon.  Then I'll mess around with some Cartel Packs and wait for Ziost to arrive.

Friday, April 10, 2015

Pillars and 4x Aplenty!

I'm still alive!  All my efforts have been directed towards work lately, so I have not been in the mood to write.  I'm still playing games when I get a chance though.  Just not so much lately since the wife has been out of town and I'm acting as a single father.

Pillars of Eternity.  I just finished the first act.  It's still pretty awesome.

Star Ruler 2.  A new 4x game I picked up.  Sadly, one of the main screens is giving me motion sickness so I can't really play.  There is a spinning planet behind some text which just gets to me.  I love 2015.  The developer maintains an IRC channel, so I popped in and just asked him if anything can be done.  He's going to put an option in to disable it in the next patch.  How awesome is that?

StarDrive 2.  Another 4x game came out, two in a month?  Crazy.  I picked this one up too, as I can't play Star Ruler 2 at the moment.  It's really good so far.  Very polished with an excellent UI.  I haven't gotten too far yet, as I've restarted at least 5 times.  But I finally figured out how things work so this save might actually get played for a while.

Star Trek Online.  I still log in regularly to DOFF and R&D,  but just have not put much time into doing missions lately.  Too many distractions.

SWTOR.  3.2 is coming up soon, which means a new planet/story.  I really need to get that half level so I hit the cap.

Friday, March 27, 2015

Buy Pillars of Eternity?

Yes, probably.  I spent about 4.5 hours in the game yesterday, thanks to vacation I was forced to use or lose.  So far, it is an excellent game.  There is really a lot to it, so if you are thinking of buying it, ask yourself the following.  If you answer yes to any, you should probably pick it up.

Do you like RPG's?  I'm not talking about pseudo-rpg's that just have some leveling and a few skills.  I'm talking about deep leveling and tons of options.

Do you like to read?  There are voice overs, but there is also a heck of a lot of text to read.

Do you like long games?  While I am not sure about replay value, I'm hearing 60+ hours to finish the game.

Do you like to die?  There are a number of options when it comes to difficulty.  I've probably died 6 times on Normal so far.  You can't faceroll yourself through everything.  Remember to save often!

Do you like a good story?  Obsidian built a detailed and rich world full of lore and stories.  I mean there are a lot of stories, even if some are just a few paragraphs.

So far, it has been well worth the $45.

Wednesday, March 25, 2015


It's been quiet here on the ol' blog.  It happens from time to time over the 7 year life of this site (yikes!).  There are basically two reasons.  One:  I have felt pretty awful the past couple of weeks.  I'm not going to go into details, but I've just not been right.  It really kills all gaming/writing motivation.  Hopefully it resolves itself soon.

The second reason has been work.  Things have really picked up (in a good way) so all of my available energy has been directed into those projects.  I'm just spent when the day is over.  How long will it keep up?  Who knows.

What I have been playing:  STO, Skylines, and starting tomorrow:  Pillars of Eternity.