Wednesday, March 24, 2010

While we wait

It seems that the launch of Distant Worlds has been delayed, but it should still be out this week.  I was hoping to post impressions today, but that will likely be next week.  Fear not my friends, the  folks over at Codeforce have something to tide us over.

First up, a look at how ship design works.  This is some great stuff.  There is a lot of room to be creative when making a ship design.  Trying out new strategies was always one of my favorite aspects of Master of Orion. 

They also released a video about ship combat.  The fights are certainly not up to GSB standards, but keep in mind the scale.  This is all happening on a big open map where you can zoom in and out.