Monday, December 22, 2008

Werit conquers The Nexus

As you will recall, I have had some trouble with completing The Nexus. Well, no more! This weekend I managed to complete it... it's a Christmas miracle! Well, maybe not, but still I am pretty happy.

I logged on in the morning and on a lark went looking for a group. I actually found a bunch of random folks willing to go and all of them level appropriate. The group was great and we had no afkers! In fact, there were only 2 deaths and both were not in combat. I was one of them... got myself stuck on a ledge and had to take a leap into the Nexus.

This was the first time I had tanked in many months. Overall I think I did decent, but there is always room for improvement. I am a keyboard user for skills, so I have found myself getting confused with my WAR key mappings. I pretty quickly fall into the tanking habit though. I see there is a built in threat meter now. I wonder if I can get that view above the mobs head (with the nameplate). Some notes:

  • Grand Magus Telestra: That Gravity Well spell is very annoying, as it playes tether ball with the party. I also found her split to be pretty annoying, as for some reason I have trouble seeing them. Maybe it is all the spell effects going off? The fun part of this is when I reflected a polymorph spell, turning one of her images into a cat.
  • Anomalus: This fight way pretty easy, although it reminded my of the Curator (without an immunity time). Just tanked him, then attacked his adds when they spawned.
  • Ormorok the Tree-Shaper: This big fella was also pretty simple. His main trick is to lay out ice spike, which will propel you into the air. There were actually a pretty good amount of spikes, so it took me a couple of trips into the air to figure it out. Just move slightly off the spikes.
  • Keristrasza: She was not very difficult for a final boss. Her trick is a nasty DoT, Intense Cold, which you can break by moving. So I just tanked her in one spot while jumping. That was pretty much it.
Overall I did like the dungeon. The atmosphere was right up my alley with it's sci-fi aspects. I was disappointed after I turned in the quests and found out nothing more of the story. it just stopped cold.

What did I walk away with?
  • The Nexus achievement.
  • A Monarch Topaz from mining Ormorok. It is worth about 70g on the AH. I think I'll hang onto it though.
  • Several greens, which I figure will amount to around 50g.
  • No loot drops. There was a single plate drop, but it was more for DPS and not tanking.
  • A Small Dream Shard, thankfully we had a DE'er with us. I'll hang on to this as well.
  • 3 Stone Keeper's Shards. Lake Wintergrasp was in Alliance control, only 197 more to go until something like this!


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