Wednesday, November 14, 2012

Hint #1

Time for a hint about the Easter Egg hunt in the WAR Game Time Giveaway!
The event can be found in the The Blighted Isle.

More hints to come!

Reminder, there are several missions where you can earn points without playing the game.  So don't let that stop you from trying for the game time :)  Just log in to the widget on the right (you can use Twitter, Facebook, Google and more) to get started.  

Tuesday, November 13, 2012

SWTOR Data Dump: Darvannis Raid

Looks like there is a new raid in the works for SWTOR, Darvannis.  While taking a trip through the files, I came across the entries below.  Looks like it is a little bit out, as it is under 1x6.  1x4, which includes HK-51 launches this week!  That probably means it is at least 12 weeks out if they stick to their 6 week release schedule.

Of course, this could never be seen as it is totally unofficial.

-------------------

abl.placeables.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.activate_console
abl.placeables.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.activate_console/2/0
abl.placeables.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.activate_console/2/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.absorb_sheild
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.absorb_sheild/2/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.absorb_sheild/2/2
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.absorb_sheild/2/3
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.passive
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.passive/1/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.difficulty_1.passive/1/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/2
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/3
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/4
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/5
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/6
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.laze_target/4/7
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.passive
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.passive/1/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.passive/1/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.difficulty_1.passive/1/2
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.passive
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.passive/1/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.passive/1/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.passive/1/2
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.plasma_cell
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.plasma_cell/2/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.plasma_cell/2/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.plasma_cell/2/2
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.plasma_cell/2/3
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.difficulty_1.plasma_cell/2/4
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_buff
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_buff/2/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_buff/2/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_buff_dispel
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_buff_dispel/2/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_buff_dispel/2/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/1
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/2
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/3
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/4
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/5
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/6
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.console_droid_identifier/3/7
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.instant_kill
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.instant_kill/1/0
abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.instant_kill/1/1
apn.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.aklay
apn.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.assassin
apn.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.battledroid
class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.aklay
class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.assassin
class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.battledroid
dyn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board_piece
dyn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console_background
dyn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console_grid_piece
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_acklay
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_assassin_droid
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_battledroid
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_a1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_a2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_a3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_a4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_b1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_b2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_b3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_b4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_c1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_c2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_c3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_c4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_d1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_d2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_d3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_d4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_e1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_e2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_e3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_e4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_f1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_f2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_f3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_f4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_g1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_g2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_g3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_g4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_h1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_h2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_h3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_h4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_i1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_i2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_i3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_i4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_j1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_j2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_j3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_j4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_k1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_k2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_k3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_k4
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_l1
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_l2
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_l3
enc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.enc_config_l4
hyd.dyn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.inst_console_grid_transition
hyd.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.inst_board_configurations
hyd.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.inst_board_deactivate
hyd.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.inst_console
hyd.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.toolbox
hyd.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.trig_test
hyd.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.trig_test2
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.colossus.colossus_droid
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.acklay
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.assassin_droid
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.battledroid
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.player_acklay
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.player_assassin_droid
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.player_battledroid
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.shadow_dealer
npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.turret
npp.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.shadow_dealer
plc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board_piece
plc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console_background
plc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console_grid_piece
plc.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.state_machine
spn.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus_droid
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.acklay
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin_droid
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r1_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r1_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r1_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r1_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r2_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r2_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r2_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r2_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r3_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r3_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r3_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r3_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r4_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r4_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r4_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.board.r4_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r1_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r1_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r1_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r1_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r2_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r2_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r2_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r2_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r3_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r3_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r3_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r3_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r4_c1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r4_c2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r4_c3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console.r4_c4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console_background
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.console_grid_piece
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_acklay
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_assassin_droid
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_battledroid
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a5
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a6
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a7
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.a8
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b5
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b6
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b7
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.b8
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k1
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k2
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k3
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k4
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k5
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k6
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k7
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.player_droids.k8
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.shadow_dealer
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.state_machine
spn.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.turret

Now, Where Was I?

Yesterday, I logged into Rift for the first time in a long while.  Probably since launch.  I just can't resist a new expansion, plus I liked what I saw during my tour of the new content.  It's a bit jarring logging into a game after so long, I didn't even know what kind of character I had.

Turns out I had a level 12 Warrior on Seastone (PvP Server).  I thought I had a rogue, but that must have been beta.  He had his points reset and bags full of I don't know what.  Plus, he looked a little bit chilly.




I really need to get him some decent looking armor.  It also looks like I have a free server transfer, so I may get off of the PvP server.  Really don't feel like getting ganked.  When I logged in, I decided to give the Instant Adventure system a try.  It was.... interesting.

It put me in a group very quickly, and before I knew it I was getting experience and quests were advancing.  I was not even with the group yet, so I had no clue what was going on.  I finally caught up with them and they were just slaughtering the quests, must have been mentored down?  Anyway, I finished off level 12 by just doing what I could with my un-allocated souls.

The expansion goes live today, so I'll spend a some more time with the game and see if I can get myself a nice soul build.  Going to hard to resist the tempest soul as it adds a ranged component.

Monday, November 12, 2012

WAR Game Time Giveaway

It's time for another giveaway!  This time it revolves around Warhammer Online: Age of Reckoning.  I've got a bunch of codes to giveaway: 1 60-Day WAR Game Time Code, 3 Specialized Training Codes, and 3 Booster Pet Pack codes.  So, how do you get your hands on these bad boys?  Why do Sites with Benefits missions of course.

The giveaway will end in 2 weeks, on November 26th.  Note:  The codes will be given out via lottery, so buy as many tickets as you want.

The Sites with Benefits widget is on your right.  Just Sign In and get started on the missions.  Use the points to buy lottery tickets. 

There are plenty of missions to do even if you don't currently subscribe to the game.  Spreading the word and sharing videos will earn you enough points for a chance at the Game Card.

This time around we have some special additions.

WAR Easter Egg.  Follow the clues, grab a screenshot, submit it, and win 150 points!  That will buy quite a few lottery tickets.  I'll give out more hints over the next two weeks.  Here is the first hint:

In the land of the Dark Elves, five horned creatures gather for a feast under the cover of night by a Menhir Stone. 

First Hint:  The event can be found in The Blighted Isle.

Second Hint:  Some things only happen at night.

Create a Video.  Record some footage of you doinging whatever it is you do in WAR and upload it to youtube.  It'll net you 100 points and provide some promotion for WAR.  It will be automatically added to the Share Video mission to help get it out there.  Remember, for the system to know it is yours add Sites with Benefits to the video description.

Want to try out Sites with Benefits on your site?  Just log in and check out the Publisher tab.


Friday, November 9, 2012

Choo Choo

I'm weak.  When I get an idea in my head, I just got to make it happen.  This time it was to play Sid Meier's Railedroads! It all started when I started to watch The Men Who Built America on the History Channel.  It's a neat show about people like Vanderbilt, Rockefeller, Ford and the like.  Railroads play a prominent part of the show, so I had to play a game about them.

I know that sometime in the past I bought the game, just like everything else with Sid's name slapped on the box.  I searched my house high and low, found many other old games, but no Railroads!  I still believe it is somewhere around here, but I gave up my search.

The next place I looked for it was on Steam and other digital download sites.  Other than a new Mac port, I was left empty handed.  For some reason they have most other Sid Meier games, but not Railroads!  Not even GOG had it for sale.

I finally went to Amazon, who did have copes for sale and bought one.  Thanks to Amazon Prime, it arrived yesterday.  Initially, I was concerned because it was clear by the packaging that it was not an original copy.  Instead, it was from something called Sold Out Software.  They turned out to be a publisher in the UK, who sell physical copies of old games.  They have a ton of old titles for sale.

Anyway, my quest came to an end as I loaded up the game.  I only was able to play it for a little while, but it is a lot of fun especially since I have been jonsing for some railroading actions.



Thursday, November 8, 2012

A Robot, a Tank and a Superboss

In the latest Developer Dispatch, BioWare lays out some of the details about the upcoming 1.5 patch.  This one is pretty exciting if I do say so myself.  First we have the robot: HK-51.  We'll be able to obtain, probably the best character ever made for a video game, in the upcoming patch!  He looks to be a tank and dps companion.

The video also mentioned a new kind of mount, a tank!  Sure, it is a rare drop from the upcoming Nightmare mode Explosive Conflict Operation, but that doesn't make it less awesome.  Oh how I would love to own one of those, but as a non-raider that isn't going to happen.

Or is it?  Bioware, you want to know what I would buy in the Cartel store?  A tank mount!  Not seen is me virtually throwing my Cartel Coins at the monitor.  I can understand why it might have to be a very rare mount though.  Can you imagine the Fleet packed with tanks?  I still want one though.

There is also a new area opening up for players, Section X.  It's for capped players to do dailies, group quests and take on a world boss (Dreadtooth) who gets bigger and badder with each defeat.  The HK-51 questline also starts here.





Is Free to Play coming with 1.5?   That's a big question which I don't know the answer to.  Ther are talking F2P up, and it is on the PTS... so there is a chance it might be.  What better time than with the HK-51 content?  There is a rumor floating around that F2P will launch with it though.

Wednesday, November 7, 2012

There is no BioWare Mythic, there is only Mythic

It looks like BioWare Mythic has gotten itself newish name: Mythic.  Not Mythic Entertainment, just Mythic. It appears this re-branding is based on the studio's new mobile-centric focus :(  Otherise, it means nothing for us WAR/WoH/DAoC/UO players.

http://uo.com/article/BioWare-Mythic-now-known-Mythic

In the wake of a new focus our studio has recently changed its name from BioWare Mythic to Mythic. Everything else stays the same - our passionate teams will continue to support and develop our existing titles as well as working on some new and exciting projects.

ARAM and League of Legends

ARAM, which stands for All Random All Middle, is a new un-official game mode for League of Legends.  It usually takes place on the Proving Grounds map (used for the tutorial).  Basically, everyone is assigned a random Champion from their pool and they fight it out on a single lane map.  There are some small rule adjustments, but the goal remains the same.

I had heard about this mode of play, but never really tried it.  that was until Gaarawaar started to talk about it on twitter.  He mentioned it was quick and fun, and I'm all about that.  So I went to the custom game list and found a match.  Here is how it started off...

Dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, dodge, MATCH!

In a custom game, there is no penalty for queue dodging.  Luckily spots filled up quickly, but it was still a crazy amount of dodges.  ARAM's I have played since then have been pretty much the same.  

Once in the game I had a lot of fun.  Just a lot of fighting, and very little pressure.  Since champions are random,  there might be a bit of a learning curve if he has gone unused.  The same goes for everyone else, so it felt a lot more laid back.  I really liked playing new champions too, which I wouldn't if I was in ranked Summoners Rift. 

My hope is that Riot makes this an official game mode soon.  That way we can queue up for it and hopefully lessen the amount of dodges.  I like it more than Dominion and it's quicker (usually) than a Summoners Rift match.  I just don't see myself playing un-ranked SR matches, so this could be my go to type of game when not playing ranked.


Tuesday, November 6, 2012

New and Improved

If you have been to the blog in the last couple of days you might have noticed the new Sites with Benefits widget.   If not, it is on the right hand side of the page.  I think it looks much better than the old version, but I'm sure there is still room for improvement.  What do you think?
Beta!  Sites with Benefits is now in a state where I feel comfortable having other people use it on their sites. I added a several beta codes as a Reward, so if you are interested you can grab one and get started.  Just logging in will give you enough points to obtain one. 

Missions.  Sites with Benefits is up to 13 mission types.  Those include Twitter, Facebook, Reddit and Google +1 sharing along with Polls, Video/URL Submissions, Trivia and more!  

Next Giveaway.  Next week (Monday), the WAR Giveaway will begin.  The big prize will be a 60-day time-card, but I hope to have some other rewards you can choose from as well.  I'm also going to be trying out a new kind of Mission which involves doing some tasks in the game. 

Overall, I think the project is going well.  I find it pretty useful, and I hope others will too.   

Monday, November 5, 2012

Unified Currency, Take Two

As I mentioned last week, WAR is moving towards a unified RvR currency instead of having 25 or so separate ones.  Lead Developer Keaven Freeman has been on the forums discussing the issue with players, which has resulted in a new plan.






The nice thing about this plan is that vendors would not have their own conversion table, which ended up making items more expensive.  You may notice the Early Adoption column, this would probably be a weekend (announced beforehand) where you get a special conversion rate in order to encourage people to convert their currency.

As with most any change, not everyone agrees with this route.  I doubt there will ever be a consensus regarding any change in WAR, but at least there is a dialog going on between players and developers.  In the end, that is what really matters, even if it doesn't go your way.