Wednesday, July 31, 2013

My Eyes, They Burn! Shadowrun Returns Impressions

A while back, I kickstarted Shadowrun Returns.  My Shadowrun experience is entirely through the Sega Genesis version of the game back in the 90's.  I remember liking it quite a bit then, so I was definitely on board for a new RPG experience in that universe.  The shooter version of the game has been stricken from the record.

I was happy to learn that the game was released last week.  I believe that is the 2nd game I've kickstarted that has been released, StarDrive being the first.  Thankfully they got on steam, which meant no fuss getting the game and installing it.  I entered my backers code, and voila, there it was.




So far I have not put too much time into the game, just an hour or so.  I can say I like what I see though.  The first thing I noticed was the art.  Sure, it isn't really stressing my graphics card or anything but I think they are excellent.  They are quite detailed and colorful.

Now to the title reference.  Shadowrun appears to be entirely text based.  I must admit, I've been spoiled by games lately and their voice overs.  I'm just not used to reading large amounts of text in computer games anymore.  Even though I found the dialog engaging, it was just hard for me to read.  I need to get used to doing that again.




One aspect I don't like about the game is the save system.  The developers opted for automatic save points instead of a manual system.  This makes it tough for me to hop in for some quick action as I have to get myself to the next save point.  So far it seems like the save usually happens when you change areas.  I really wish I could just save whenever I wanted to.

Combat is fun so far, no real complaints.  The quest system works pretty well.  It seems pretty flexible with the dialog system.  I was impressed by getting different dialog options based on items I acquired, stats and my style choice during character creation.

Playing Shadowrun Returns reminds me I really should try and finish the new XCOM game too.  Not sure why I stopped playing, think it was because I chose Ironman mode and did pretty much lost all my guys.

Tuesday, July 30, 2013

Crusader Kings II and The Old Gods Giveaway

It has been a while since I ran a contest, so when I saw Crusader Kings II discounted on Steam it seemed like a perfect opportunity.  The prize up for grabs is The Old Gods DLC, Steam Edition.  So you'll need to have Crusader Kings II on Steam to be able to use the prize.

UPDATE 8/3:  The prize now includes a copy of Crusader Kings II.  So you will now win both the original game and the latest DLC.  If you already have it, you can always gift it to a friend.

This contest also lets me test out some new Sites with Benefits functionality.  Specifically the addition of codes, Pinterest, and Twitch.  These are pretty new, so let me know if you run into any problems.

This will be a lottery, so complete missions to earn points.  Those points can then be used to buy lottery tickets.  The contest will end on Tuesday, August 6th.  The winner will be automatically drawn.  If you have any questions, be sure to leave a comment.

Get started using the Sites with Benefits on the right. 

A little about CKII: The Old Gods...

  • Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...
  • New special start date in 867 AD: The Viking Rurik has founded the kingdom of Rus and the Great Heathen Army under the sons of Ragnar Lodbrok rampages through England.
  • Play as a Zoroastrian lord and restore your ancient religion to prominence.
  • Adventurers: Landless characters can gather armies and go off to carve out new realms on their own.
  • Prepared Invasions: Declare your intention to invade and watch your armies grow with adventurers and restless warriors, but don't wait too long to start your war or it might all fall apart...
  • Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas.
  • Loot and pillage provinces. Burn down their cities and take their gold!
  • Sacrifice to Odin at the great Blot!
  • Christians and Muslims can dispatch missions to convert the depraved heathens.
  • New beautiful Pagan interface skin.
  • New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more.

Monday, July 29, 2013

SWTOR 2.3 Report Card

With SWTOR's 2.3 patch right around the corner, I thought I'd go over its features and grade them.  Obviosly, I'm not grading based on execution of the patch since it is now out yet.  Instead I'll be grading it on the the patches appeal to me, a mostly solo casual player.

CZ-198 - New Daily Area:  B-

I've said it before, and I'll say it again.  I hate dailies.    I do however like new areas, so that's why this feature gets a B- from me.  I'll go there once and do the missions.  The theme of the new area is also appealing as I've always found the Czerka Corporation to be pretty cool.

Czerka Corporate Labs and Czerka Core Meltdown Flashpoints: B

As I mentioned above, I play SWTOR mostly solo, so why did these get such a high grade?  BioWare is introducing Story Mode Flashpoints with these, that means they are meant to be role independent.  I may actually run these once now that they have an easier/quicker mode.  I really just want to see the sights and experience the bosses.

Two New Reputation Factions: D

Again, I hate dailies.  Sadly, that is the primary way you interact with reputation factions.  I don't see myself getting anything out of this feature, although I imagine some people will.

Alderaan Warzone Changes: B

By removing the side speeders, it should make it easier for the points to be captured.  Before, you got a constant stream of players coming back to the point to defend.  Hopefully this will make for a more dynamic experience.

Visual Upgrade: B

Honestly, I've always thought SWTOR's graphics were pretty good.  If they can improve them even more, then great.  I'm not sure I'll even notice though unless someone does a side by side comparison for me.

Final Grade: B-

It's a decent patch overall, even if there is nothing that really caters to me specifically.  I am pretty concerned about BioWare's apparent love of dailies.  I do look forward to seeing the new Czerka areas though.

Friday, July 26, 2013

What I would buy from BioWare

Even though BioWare has taken SWTOR free to play and added a cash shop, I have yet to purchase any cartel coins.  I am subscribed though, so I'm not really playing for free.  I just tend to use the monthly allotments I receive.  My Cartel Coin balance usually sits around 2,300.  My normal routine is to spend coins on a single cartel pack when it is released.

So, what would make me spend a good chunk of my coins, or make me buy some more?

Legacy Bank Tab.  Sure, you can mail items between characters in your legacy, but that is a bit of a pain.  Instead, I'd love to be able to have a bank tab that they all could use.  I would use it for crafting materials and companion gifts most likely.  Take my money BioWare!

Legacy Server Transfer.  As it stands now, you have to purchase a transfer for each character you want to transfer to another server.  I would like to see a nice bundle option where you can transfer everyone at once instead of paying for each one separately.  This may or may not be the profitable move for BioWare, but it is something I'd buy.

Mobile App.  I would love to see a mobile app for SWTOR.  Primarily, I'd want to be able to assign crew missions, but other features like mail, guild chat or the AH would be welcome too.  I could easily see myself spending money on such a thing. 

Global Unlocks.  I love global unlocks, like the inventory space one.  I've bought that several times.  I'd like to see more character perks become global unlocks, like the XP boosts.  I'd be much more likely to buy them that way, even if more expensive. 

So what would you buy?

Wednesday, July 24, 2013

SWTOR 2.2.3 Data Dump: Second Creature Mount?

This week, patch 2.2.3 hit the live servers.  As usual, I put the files through my data mining tools to see what was new.  I don't usually expect too much out of these smaller patches, but it looks like we found something pretty interesting.  The second creature mount?

abl.test.jr.mount.varactyl

And here is the full dump, there are some new MTX items mixed in.

abl.itm.useable.gray_rot_vaccine/2/0
abl.itm.useable.gray_rot_vaccine/2/1
abl.jedi_knight.distraction/9/0
abl.jedi_knight.distraction/9/1
abl.jedi_knight.distraction/9/2
abl.jedi_knight.distraction/9/3
abl.jedi_knight.distraction/9/4
abl.mtx.consumable.credit_hyperboom
abl.mtx.consumable.credit_hyperboom/3/0
abl.mtx.consumable.credit_hyperboom/3/1
abl.pvp.warzone.bolster/21/0
abl.pvp.warzone.bolster/21/1
abl.pvp.warzone.bolster/21/2
abl.pvp.warzone.bolster/21/3
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.adds.difficulty_2.modify_health/10/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.adds.difficulty_2.modify_health/10/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.adds.difficulty_4.modify_health/8/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.adds.difficulty_4.modify_health/8/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_2.modify_health/13/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_2.modify_health/13/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_2.modify_health/13/2
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_2.modify_health/13/3
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_4.modify_health/20/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_4.modify_health/20/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_4.modify_health/20/2
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_4.modify_health/20/3
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.difficulty_2.modify_health/9/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.difficulty_2.modify_health/9/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.difficulty_4.modify_health/12/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.difficulty_4.modify_health/12/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.sorcerer.difficulty_2.modify_health/13/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.sorcerer.difficulty_2.modify_health/13/1
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.sorcerer.difficulty_4.modify_health/36/0
abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.sorcerer.difficulty_4.modify_health/36/1
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/0
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/1
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/2
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/3
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/4
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/5
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/6
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/7
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/8
abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3/10/9
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.companion_ground_target/6/0
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.companion_ground_target/6/1
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.companion_ground_target/6/2
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/0
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/1
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/2
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/3
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/4
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/5
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/6
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/7
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/8
abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions/42/9
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.stomp_nm/7/0
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.stomp_nm/7/1
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.stomp_nm/7/2
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.stomp_nm/7/3
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.rocket_add.rocket_launcher/19/0
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.rocket_add.rocket_launcher/19/1
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.rocket_add.rocket_launcher/19/2
abl.qtr.1x6.raid.darvannis.enemy.boss.reek.rocket_add.rocket_launcher/19/3
abl.reputation.trophy.cartel.bounty.bounty_trophy_large
abl.reputation.trophy.cartel.bounty.bounty_trophy_large/3/0
abl.reputation.trophy.cartel.bounty.bounty_trophy_large/3/1
abl.reputation.trophy.cartel.bounty.bounty_trophy_medium
abl.reputation.trophy.cartel.bounty.bounty_trophy_medium/3/0
abl.reputation.trophy.cartel.bounty.bounty_trophy_medium/3/1
abl.reputation.trophy.cartel.bounty.bounty_trophy_small
abl.reputation.trophy.cartel.bounty.bounty_trophy_small/3/0
abl.reputation.trophy.cartel.bounty.bounty_trophy_small/3/1
abl.sith_warrior.feint/16/0
abl.sith_warrior.feint/16/1
abl.sith_warrior.feint/16/2
abl.sith_warrior.feint/16/3
abl.sith_warrior.feint/16/4
abl.test.jr.mount.varactyl
abl.test.jr.mount.varactyl/4/0
abl.test.jr.mount.varactyl/4/1
abl.test.jr.mount.varactyl/4/2
epp.mtx.emote.chicken_dance
epp.mtx.emote.dance_10
epp.mtx.emote.heel_click
ipp.mtx.season2.kotor.canderous_ordo.chest
ipp.mtx.season2.kotor.canderous_ordo.feet
ipp.mtx.season2.kotor.canderous_ordo.hands
ipp.mtx.season2.kotor.canderous_ordo.head
ipp.mtx.season2.kotor.canderous_ordo.legs
ipp.mtx.season2.kotor.canderous_ordo.waist
itm.mtx.bundle.unlimited_content
itm.mtx.collection.weapon.season2_electromace
itm.mtx.consumable.credit_explosion
itm.mtx.reputation.bounty.andronikos_custom_09
itm.mtx.reputation.bounty.doc_custom_09
itm.mtx.reputation.bounty.mako_custom_09
itm.mtx.reputation.bounty.risha_custom_09
itm.mtx.weapon.assaultcannon.high09.a01_v01
itm.mtx.weapon.baton.v01
itm.mtx.weapon.blaster.high20.a01_v01
itm.mtx.weapon.rifle.high12.a01_v01
itm.mtx.weapon.rifle.sniperhigh08.a01_v01
itm.reputation.trophy.cartel.bounty.bounty_trophy_large
itm.reputation.trophy.cartel.bounty.bounty_trophy_medium
itm.reputation.trophy.cartel.bounty.bounty_trophy_small
npc.reputation.cartel.bounty.imp_rare_vendor
npc.reputation.cartel.bounty.imp_reputation_vendor
npc.reputation.cartel.bounty.rep_rare_vendor
npc.reputation.cartel.bounty.rep_reputation_vendor
spn.codex.species.arcona
spn.codex.species.chagrian
spn.codex.species.esh_ka
spn.codex.species.neimoidian
spn.codex.species.nikto
spn.codex.species.togruta
spn.reputation.cartel.bounty.imp_rare_vendor
spn.reputation.cartel.bounty.imp_reputation_vendor
spn.reputation.cartel.bounty.rep_rare_vendor
spn.reputation.cartel.bounty.rep_reputation_vendor

Monday, July 22, 2013

Is Blogging Dead?

I don't often blog based on the topic of other peoples blogs, but this is a special occasion.  Tobold recently posted that blogging is dying. It's all part of a chain of blogs, which he lays out.  My blog recently turned 5 years old.  I completely forgot about it, but I consider it a good milestone.

Is my blog dying?  Maybe.  It has certainly lost popularity over the years, but so has Warhammer Online.  Even though I don't play anymore, the vast majority of posts on this site cover the game.  I was a part of a community tied to a game.  When its popularity declines, so does mine.

I do like to think over that time I've developed a smaller community of readers which exist regardless of a particular game.  I know larger blogs like Tobold have.  Social media, especially twitter, has certainly helped my foster a community.  I don't see any reason why blogs and services like Twitter can not compliment each other.

There's always another game.  Recently, I have been posting a lot more about SWTOR.  It has been a mix of opinion, news and informational (Data Dumps) posts.  I've had a new set of readers due to this, which I am very happy to see.

Twitter has become my new RSS reader.  Now that I am out of the house and into an actual office, I don't really have access to a blogroll.  Instead I read posts based off of twitter a lot more often.  It is just a quick and easy way to get to content.

I could see how completely opinion based blogs could be hurting with the use of Twitter and Facebook.  They are often shorter and easy to get to, especially now that Google Reader is gone.  I do think there will always be a place for informational sites, and ones focused on a particular community though.

Friday, July 19, 2013

My Mediocre S4 Review

Big news around the Werit household, I got myself a new phone!  My old phone was the original Motorola Droid which came out like 4 years ago or so.  It had served me well, but it was time to make a change.  I had a hard time even making calls near the end.  I have also recently started a new job, which means I'll be mobile much more often, so it seemed like a good occasion.

I'm generally a fan of Google and Android, so I wanted to stick with wheat I knew.  The Galaxy S4 seemed like the new big kid on the block, so I went with that.  A phone with 4 core processors, how crazy is that?  It's probably as fast as my last computer.  So I pulled the trigger and now am the owner of an S4.

The title mentions mediocre, but that has nothing to do with the phone itself.  It refers to the quality of this review.  I'm just not good at doing them, especially for phones.  I can only tell you how it performs for what I actually use it for.

Phone Calls.  Making calls is quick and responsive, unlike my last phone during its final days.  I can also receive calls, which is a big plus.  Understand what the person on the other end of the line is saying? Check.

Web Browsing.  It is a 4G phone, and I happen to be in the coverage area, yay!  Browsing is quick and works well. The only frustration I've had is betting Flash to work.  I had it going on the original Droid, but on this one? Not so much.  It isn't a deal breaker though, as I should not be watching videos at work or while I am driving.  Youtube works fine though.

Twitter.  It runs the Seesmic Twitter client.  Just like when browsing the web, it's nice and speedy.  No complaints from me.

Music Playing.  I use the Google Play music client to stream my songs from the cloud while I am at work.  Works great so far.  I really like the Instant Mix option so I don't spend my time setting up a playlist.

That's really all that I use my phone for.  I can't speak to how well the camera works (I use an actual camera ::GASP::) or how the phone bumping sharing works (NFC).  There is also this eye watching stuff that responds based on whether or not you are looking at it.  I have not really touched that either.  All of the other goodies have gone untouched as well.

I bought a Body Glove case for it as well.  It was simple, and more importantly, cheap. I couldn't believe how expensive some of the covers were.  $60 for a cover? No thanks.  For that price it better also be a video game.

Overall, it is a very speedy and easy to use phone.  It does everything I want it to do, so I am pretty happy with my purchase so far.

Wednesday, July 17, 2013

The Hutts Have Been Hit

With the recent double XP weekends in Star Wars: The Old Republic, most of my gaming time has been spent in there.  Specifically on my Trooper who is working his way through the Makeb expansion.  I've still been taking it pretty casual, doing a mission here and there when I had the time.  I'd also sneak in some warzones to help keep my XP on level.

As I was playing, I thought I was nearing the end of the Makeb story arc.  It felt like it was starting to wind up.  I was happily mistaken though.  I saw an achievement, Hitting the Hutts, which when looked at showed 3 more story missions yet to go.




So that was a very pleasant surprise, I still have a bunch of stuff left to do on Makeb.  I'm definitely feeling like this expansion was worth the money.  It's actually going to take me quite a while, real time, to finish it all up.  I've decided to pursue some other interests in the game.

My Trooper has started to do the Macrobinocular, Seeker Droid and GSI missions.  These take you through some of the past planets which you have visited.  Right now I am on Tatooine, and have loaded up my mission log with the GSI dallies, which I will do as I look for the Shrouds hidden devices and the Seeds of Rage.

My plan is to alternate between Makeb and these other missions.  That should stretch out the content pretty far for me.  Especially considering we have 2.3 coming up soon which brings Story Mode Flashpoints and a new area to check out.

Tuesday, July 16, 2013

Bounty Contract Week Data Dump

Coming soon to SWTOR is a brand new reoccurring live event: Bounty Contract Week.  We know from the developer diary that it will happen once a month.  It'll offer players a chance to complete lucrative bounty contracts on planets all over the galaxy.  I took a look at what was on the PTS involving the event and here is what I found.

*Spoiler Warning*

abl.event.bounty_hunting.bounties.bba_pass_authorization
abl.event.bounty_hunting.bounties.bba_pass_authorization/6/0
abl.event.bounty_hunting.bounties.bba_pass_authorization/6/1
abl.event.bounty_hunting.bounties.bba_pass_authorization/6/2
abl.event.bounty_hunting.bounties.bba_return_to_fleet_quest
abl.event.bounty_hunting.bounties.bba_return_to_fleet_quest/4/0
abl.event.bounty_hunting.bounties.bba_return_to_fleet_quest/4/1
abl.event.bounty_hunting.bounties.bounty_carbonizer
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/0
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/1
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/10
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/2
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/3
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/4
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/5
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/6
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/7
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/8
abl.event.bounty_hunting.bounties.bounty_carbonizer/14/9
abl.event.bounty_hunting.bounties.bounty_tag_dispensing_group
abl.event.bounty_hunting.bounties.bounty_tag_dispensing_group/5/0
abl.event.bounty_hunting.bounties.bounty_tag_dispensing_group/5/1
abl.event.bounty_hunting.bounties.bounty_tag_dispensing_group/5/2
abl.event.bounty_hunting.bounties.bounty_tag_marker
abl.event.bounty_hunting.bounties.bounty_tag_marker/16/0
abl.event.bounty_hunting.bounties.bounty_tag_marker/16/1
abl.event.bounty_hunting.bounties.bounty_tag_marker/16/2
abl.event.bounty_hunting.bounties.is_bounty_target
abl.event.bounty_hunting.bounties.is_bounty_target/5/0
abl.event.bounty_hunting.bounties.is_bounty_target/5/1
abl.event.bounty_hunting.bounties.is_bounty_target/5/2
abl.event.bounty_hunting.bounties.summon_berserker_bounty
abl.event.bounty_hunting.bounties.summon_berserker_bounty/5/0
abl.event.bounty_hunting.bounties.summon_berserker_bounty/5/1
abl.event.bounty_hunting.bounties.summon_berserker_bounty/5/2
abl.event.bounty_hunting.bounties.summon_bladed_bounty
abl.event.bounty_hunting.bounties.summon_bladed_bounty/5/0
abl.event.bounty_hunting.bounties.summon_bladed_bounty/5/1
abl.event.bounty_hunting.bounties.summon_bladed_bounty/5/2
abl.event.bounty_hunting.bounties.summon_cannon_bounty
abl.event.bounty_hunting.bounties.summon_cannon_bounty/5/0
abl.event.bounty_hunting.bounties.summon_cannon_bounty/5/1
abl.event.bounty_hunting.bounties.summon_cannon_bounty/5/2
abl.event.bounty_hunting.bounties.summon_droid_bounty
abl.event.bounty_hunting.bounties.summon_droid_bounty/5/0
abl.event.bounty_hunting.bounties.summon_droid_bounty/5/1
abl.event.bounty_hunting.bounties.summon_droid_bounty/5/2
abl.event.bounty_hunting.bounties.summon_gadget_bounty
abl.event.bounty_hunting.bounties.summon_gadget_bounty/8/0
abl.event.bounty_hunting.bounties.summon_gadget_bounty/8/1
abl.event.bounty_hunting.bounties.summon_gadget_bounty/8/2
abl.event.bounty_hunting.bounties.summon_pyro_bounty
abl.event.bounty_hunting.bounties.summon_pyro_bounty/5/0
abl.event.bounty_hunting.bounties.summon_pyro_bounty/5/1
abl.event.bounty_hunting.bounties.summon_pyro_bounty/5/2
abl.event.bounty_hunting.bounties.summon_shotgunner_bounty
abl.event.bounty_hunting.bounties.summon_shotgunner_bounty/5/0
abl.event.bounty_hunting.bounties.summon_shotgunner_bounty/5/1
abl.event.bounty_hunting.bounties.summon_shotgunner_bounty/5/2
abl.event.bounty_hunting.bounties.summon_sniper_bounty
abl.event.bounty_hunting.bounties.summon_sniper_bounty/5/0
abl.event.bounty_hunting.bounties.summon_sniper_bounty/5/1
abl.event.bounty_hunting.bounties.summon_sniper_bounty/5/2
abl.event.bounty_hunting.bounties.wrist_laser_channel
abl.event.bounty_hunting.bounties.wrist_laser_channel/3/0
abl.event.bounty_hunting.bounties.wrist_laser_channel/3/1
abl.event.bounty_hunting.carbonite.dispel_carbonite_pet
abl.event.bounty_hunting.carbonite.dispel_carbonite_pet/4/0
abl.event.bounty_hunting.carbonite.dispel_carbonite_pet/4/1
abl.event.bounty_hunting.carbonite.passive_crate_01
abl.event.bounty_hunting.carbonite.passive_crate_01/3/0
abl.event.bounty_hunting.carbonite.passive_crate_01/3/1
abl.event.bounty_hunting.carbonite.passive_female_01
abl.event.bounty_hunting.carbonite.passive_female_01/3/0
abl.event.bounty_hunting.carbonite.passive_female_01/3/1
abl.event.bounty_hunting.carbonite.passive_male_01
abl.event.bounty_hunting.carbonite.passive_male_01/3/0
abl.event.bounty_hunting.carbonite.passive_male_01/3/1
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health/6/0
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health/6/1
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health/6/2
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health/6/3
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health/6/4
abl.event.bounty_hunting.crime_lords.arkan.clones.adjust_health/6/5
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/0
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/1
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/2
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/3
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/4
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/5
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_beam/4/6
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_blast
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_blast/4/0
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_blast/4/1
abl.event.bounty_hunting.crime_lords.arkan.clones.cryo_blast/4/2
abl.event.bounty_hunting.crime_lords.arkan.clones.full_auto
abl.event.bounty_hunting.crime_lords.arkan.clones.full_auto/3/0
abl.event.bounty_hunting.crime_lords.arkan.clones.full_auto/3/1
abl.event.bounty_hunting.crime_lords.arkan.clones.heat_beam
abl.event.bounty_hunting.crime_lords.arkan.clones.heat_beam/4/0
abl.event.bounty_hunting.crime_lords.arkan.clones.heat_beam/4/1
abl.event.bounty_hunting.crime_lords.arkan.clones.passive
abl.event.bounty_hunting.crime_lords.arkan.clones.passive/11/0
abl.event.bounty_hunting.crime_lords.arkan.clones.passive/11/1
abl.event.bounty_hunting.crime_lords.arkan.clones.rifle_shot
abl.event.bounty_hunting.crime_lords.arkan.clones.rifle_shot/3/0
abl.event.bounty_hunting.crime_lords.arkan.clones.rifle_shot/3/1
abl.event.bounty_hunting.crime_lords.arkan.crowd.search_low
abl.event.bounty_hunting.crime_lords.arkan.crowd.search_low/3/0
abl.event.bounty_hunting.crime_lords.arkan.crowd.search_low/3/1
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/0
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/1
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/2
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/3
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/4
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/5
abl.event.bounty_hunting.crime_lords.arkan.cryo_beam/6/6
abl.event.bounty_hunting.crime_lords.arkan.cryo_blast
abl.event.bounty_hunting.crime_lords.arkan.cryo_blast/4/0
abl.event.bounty_hunting.crime_lords.arkan.cryo_blast/4/1
abl.event.bounty_hunting.crime_lords.arkan.cryo_blast/4/2
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile/5/0
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile/5/1
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile/5/2
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile/5/3
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile/5/4
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile/5/5
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile_caster
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile_caster/3/0
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile_caster/3/1
abl.event.bounty_hunting.crime_lords.arkan.cryoban_missile_caster/3/2
abl.event.bounty_hunting.crime_lords.arkan.explosive_probe
abl.event.bounty_hunting.crime_lords.arkan.explosive_probe/4/0
abl.event.bounty_hunting.crime_lords.arkan.explosive_probe/4/1
abl.event.bounty_hunting.crime_lords.arkan.full_auto
abl.event.bounty_hunting.crime_lords.arkan.full_auto/4/0
abl.event.bounty_hunting.crime_lords.arkan.full_auto/4/1
abl.event.bounty_hunting.crime_lords.arkan.heat_beam
abl.event.bounty_hunting.crime_lords.arkan.heat_beam/4/0
abl.event.bounty_hunting.crime_lords.arkan.heat_beam/4/1
abl.event.bounty_hunting.crime_lords.arkan.incendiary_round
abl.event.bounty_hunting.crime_lords.arkan.incendiary_round/3/0
abl.event.bounty_hunting.crime_lords.arkan.incendiary_round/3/1
abl.event.bounty_hunting.crime_lords.arkan.incendiary_round/3/2
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine/4/0
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine/4/1
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine/4/2
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine/4/3
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine/4/4
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_fire_mine/4/5
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_loop
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_loop/4/0
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_loop/4/1
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_loop/4/2
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_loop/4/3
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_loop/4/4
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_mine_enter
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_mine_enter/5/0
abl.event.bounty_hunting.crime_lords.arkan.jet_pack_mine_enter/5/1
abl.event.bounty_hunting.crime_lords.arkan.kolto_shell
abl.event.bounty_hunting.crime_lords.arkan.kolto_shell/4/0
abl.event.bounty_hunting.crime_lords.arkan.kolto_shell/4/1
abl.event.bounty_hunting.crime_lords.arkan.passive
abl.event.bounty_hunting.crime_lords.arkan.passive/3/0
abl.event.bounty_hunting.crime_lords.arkan.passive/3/1
abl.event.bounty_hunting.crime_lords.arkan.passive_barks
abl.event.bounty_hunting.crime_lords.arkan.passive_barks/3/0
abl.event.bounty_hunting.crime_lords.arkan.passive_barks/3/1
abl.event.bounty_hunting.crime_lords.arkan.passive_barks/3/2
abl.event.bounty_hunting.crime_lords.arkan.passive_barks/3/3
abl.event.bounty_hunting.crime_lords.arkan.power_shot
abl.event.bounty_hunting.crime_lords.arkan.power_shot/4/0
abl.event.bounty_hunting.crime_lords.arkan.power_shot/4/1
abl.event.bounty_hunting.crime_lords.arkan.reactive_shield
abl.event.bounty_hunting.crime_lords.arkan.reactive_shield/4/0
abl.event.bounty_hunting.crime_lords.arkan.reactive_shield/4/1
abl.event.bounty_hunting.crime_lords.arkan.retractable_blade
abl.event.bounty_hunting.crime_lords.arkan.retractable_blade/4/0
abl.event.bounty_hunting.crime_lords.arkan.retractable_blade/4/1
abl.event.bounty_hunting.crime_lords.arkan.retractable_blade/4/2
abl.event.bounty_hunting.crime_lords.arkan.rifle_shot
abl.event.bounty_hunting.crime_lords.arkan.rifle_shot/4/0
abl.event.bounty_hunting.crime_lords.arkan.rifle_shot/4/1
abl.event.bounty_hunting.crime_lords.arkan.summon_crowd
abl.event.bounty_hunting.crime_lords.arkan.summon_crowd/14/0
abl.event.bounty_hunting.crime_lords.arkan.summon_crowd/14/1
abl.event.bounty_hunting.crime_lords.arkan.summon_crowd/14/2
abl.event.bounty_hunting.crime_lords.arkan.summon_crowd/14/3
abl.event.bounty_hunting.crime_lords.arkan.summon_crowd/14/4
abl.event.bounty_hunting.crime_lords.arkan.surrender
abl.event.bounty_hunting.crime_lords.arkan.surrender/9/0
abl.event.bounty_hunting.crime_lords.arkan.surrender/9/1
abl.event.bounty_hunting.crime_lords.arkan.surrender/9/2
abl.event.bounty_hunting.crime_lords.arkan.surrender/9/3
abl.event.bounty_hunting.crime_lords.arkan.surrender/9/4
abl.event.bounty_hunting.crime_lords.arkan.surrender/9/5
abl.event.bounty_hunting.crime_lords.arkan.teleport_to_center
abl.event.bounty_hunting.crime_lords.arkan.teleport_to_center/9/0
abl.event.bounty_hunting.crime_lords.arkan.teleport_to_center/9/1
abl.event.bounty_hunting.crime_lords.arkan.teleport_to_center/9/2
abl.event.bounty_hunting.crime_lords.arkan.thermal_grenade
abl.event.bounty_hunting.crime_lords.arkan.thermal_grenade/4/0
abl.event.bounty_hunting.crime_lords.arkan.thermal_grenade/4/1
abl.event.bounty_hunting.crime_lords.arkan.thermal_grenade/4/2
abl.event.bounty_hunting.crime_lords.brogon.add_on_death_buff
abl.event.bounty_hunting.crime_lords.brogon.add_on_death_buff/6/0
abl.event.bounty_hunting.crime_lords.brogon.add_on_death_buff/6/1
abl.event.bounty_hunting.crime_lords.brogon.add_on_death_buff/6/2
abl.event.bounty_hunting.crime_lords.brogon.add_on_death_buff/6/3
abl.event.bounty_hunting.crime_lords.brogon.ambush
abl.event.bounty_hunting.crime_lords.brogon.ambush/3/0
abl.event.bounty_hunting.crime_lords.brogon.ambush/3/1
abl.event.bounty_hunting.crime_lords.brogon.berserk_passive
abl.event.bounty_hunting.crime_lords.brogon.berserk_passive/7/0
abl.event.bounty_hunting.crime_lords.brogon.berserk_passive/7/1
abl.event.bounty_hunting.crime_lords.brogon.berserk_passive/7/2
abl.event.bounty_hunting.crime_lords.brogon.berserk_passive/7/3
abl.event.bounty_hunting.crime_lords.brogon.berserker_assault
abl.event.bounty_hunting.crime_lords.brogon.berserker_assault/6/0
abl.event.bounty_hunting.crime_lords.brogon.berserker_assault/6/1
abl.event.bounty_hunting.crime_lords.brogon.berserker_kick
abl.event.bounty_hunting.crime_lords.brogon.berserker_kick/5/0
abl.event.bounty_hunting.crime_lords.brogon.berserker_kick/5/1
abl.event.bounty_hunting.crime_lords.brogon.berserker_kick/5/2
abl.event.bounty_hunting.crime_lords.brogon.berserker_kick/5/3
abl.event.bounty_hunting.crime_lords.brogon.berserker_slash
abl.event.bounty_hunting.crime_lords.brogon.berserker_slash/7/0
abl.event.bounty_hunting.crime_lords.brogon.berserker_slash/7/1
abl.event.bounty_hunting.crime_lords.brogon.berserker_slash/7/2
abl.event.bounty_hunting.crime_lords.brogon.enrage_passive
abl.event.bounty_hunting.crime_lords.brogon.enrage_passive/8/0
abl.event.bounty_hunting.crime_lords.brogon.enrage_passive/8/1
abl.event.bounty_hunting.crime_lords.brogon.enrage_passive/8/2
abl.event.bounty_hunting.crime_lords.brogon.enrage_passive/8/3
abl.event.bounty_hunting.crime_lords.brogon.enrage_passive/8/4
abl.event.bounty_hunting.crime_lords.brogon.full_auto
abl.event.bounty_hunting.crime_lords.brogon.full_auto/4/0
abl.event.bounty_hunting.crime_lords.brogon.full_auto/4/1
abl.event.bounty_hunting.crime_lords.brogon.hammer_shot
abl.event.bounty_hunting.crime_lords.brogon.hammer_shot/4/0
abl.event.bounty_hunting.crime_lords.brogon.hammer_shot/4/1
abl.event.bounty_hunting.crime_lords.brogon.harpoon
abl.event.bounty_hunting.crime_lords.brogon.harpoon/3/0
abl.event.bounty_hunting.crime_lords.brogon.harpoon/3/1
abl.event.bounty_hunting.crime_lords.brogon.harpoon/3/2
abl.event.bounty_hunting.crime_lords.brogon.passive_barks
abl.event.bounty_hunting.crime_lords.brogon.passive_barks/4/0
abl.event.bounty_hunting.crime_lords.brogon.passive_barks/4/1
abl.event.bounty_hunting.crime_lords.brogon.passive_barks/4/2
abl.event.bounty_hunting.crime_lords.brogon.passive_barks/4/3
abl.event.bounty_hunting.crime_lords.brogon.shoulder_charge
abl.event.bounty_hunting.crime_lords.brogon.shoulder_charge/4/0
abl.event.bounty_hunting.crime_lords.brogon.shoulder_charge/4/1
abl.event.bounty_hunting.crime_lords.brogon.shoulder_charge/4/2
abl.event.bounty_hunting.crime_lords.brogon.summon_droid_cast
abl.event.bounty_hunting.crime_lords.brogon.summon_droid_cast/7/0
abl.event.bounty_hunting.crime_lords.brogon.summon_droid_cast/7/1
abl.event.bounty_hunting.crime_lords.brogon.summon_droid_cast/7/2
abl.event.bounty_hunting.crime_lords.claw.charged_burst
abl.event.bounty_hunting.crime_lords.claw.charged_burst/6/0
abl.event.bounty_hunting.crime_lords.claw.charged_burst/6/1
abl.event.bounty_hunting.crime_lords.claw.charged_burst/6/2
abl.event.bounty_hunting.crime_lords.claw.flourish_shot
abl.event.bounty_hunting.crime_lords.claw.flourish_shot/5/0
abl.event.bounty_hunting.crime_lords.claw.flourish_shot/5/1
abl.event.bounty_hunting.crime_lords.claw.flourish_shot/5/2
abl.event.bounty_hunting.crime_lords.claw.flourish_shot/5/3
abl.event.bounty_hunting.crime_lords.claw.flurry
abl.event.bounty_hunting.crime_lords.claw.flurry/4/0
abl.event.bounty_hunting.crime_lords.claw.flurry/4/1
abl.event.bounty_hunting.crime_lords.claw.grapple_ranged
abl.event.bounty_hunting.crime_lords.claw.grapple_ranged/8/0
abl.event.bounty_hunting.crime_lords.claw.grapple_ranged/8/1
abl.event.bounty_hunting.crime_lords.claw.grapple_ranged/8/2
abl.event.bounty_hunting.crime_lords.claw.grapple_ranged/8/3
abl.event.bounty_hunting.crime_lords.claw.orbital_bombardment
abl.event.bounty_hunting.crime_lords.claw.orbital_bombardment/5/0
abl.event.bounty_hunting.crime_lords.claw.orbital_bombardment/5/1
abl.event.bounty_hunting.crime_lords.claw.passive_barks
abl.event.bounty_hunting.crime_lords.claw.passive_barks/3/0
abl.event.bounty_hunting.crime_lords.claw.passive_barks/3/1
abl.event.bounty_hunting.crime_lords.claw.passive_barks/3/2
abl.event.bounty_hunting.crime_lords.claw.passive_barks/3/3
abl.event.bounty_hunting.crime_lords.claw.portable_cover
abl.event.bounty_hunting.crime_lords.claw.portable_cover/7/0
abl.event.bounty_hunting.crime_lords.claw.portable_cover/7/1
abl.event.bounty_hunting.crime_lords.claw.portable_cover/7/2
abl.event.bounty_hunting.crime_lords.claw.portable_cover/7/3
abl.event.bounty_hunting.crime_lords.claw.portable_cover/7/4
abl.event.bounty_hunting.crime_lords.claw.smugglers_luck
abl.event.bounty_hunting.crime_lords.claw.smugglers_luck/4/0
abl.event.bounty_hunting.crime_lords.claw.smugglers_luck/4/1
abl.event.bounty_hunting.crime_lords.claw.summon_adds
abl.event.bounty_hunting.crime_lords.claw.summon_adds/6/0
abl.event.bounty_hunting.crime_lords.claw.summon_adds/6/1
abl.event.bounty_hunting.crime_lords.claw.summon_adds/6/2
abl.event.bounty_hunting.crime_lords.claw.sweeping_gunfire
abl.event.bounty_hunting.crime_lords.claw.sweeping_gunfire/5/0
abl.event.bounty_hunting.crime_lords.claw.sweeping_gunfire/5/1
abl.event.bounty_hunting.crime_lords.claw.sweeping_gunfire/5/2
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target/3/0
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target/3/1
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster/5/0
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster/5/1
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster/5/2
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster/5/3
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster/5/4
abl.event.bounty_hunting.crime_lords.claw.teleport_to_target_caster/5/5
abl.event.bounty_hunting.crime_lords.claw.vital_shot
abl.event.bounty_hunting.crime_lords.claw.vital_shot/5/0
abl.event.bounty_hunting.crime_lords.claw.vital_shot/5/1
abl.event.bounty_hunting.crime_lords.claw.vital_shot/5/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.add_spawn_aggro
abl.event.bounty_hunting.crime_lords.eryn_talosa.add_spawn_aggro/4/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.add_spawn_aggro/4/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.add_spawn_aggro/4/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.add_spawn_aggro/4/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/4
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/5
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/6
abl.event.bounty_hunting.crime_lords.eryn_talosa.electro_net/5/7
abl.event.bounty_hunting.crime_lords.eryn_talosa.hammer_shot
abl.event.bounty_hunting.crime_lords.eryn_talosa.hammer_shot/3/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.hammer_shot/3/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.hold_the_line
abl.event.bounty_hunting.crime_lords.eryn_talosa.hold_the_line/3/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.hold_the_line/3/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser/8/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser/8/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser/8/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser/8/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser/8/4
abl.event.bounty_hunting.crime_lords.eryn_talosa.mega_laser/8/5
abl.event.bounty_hunting.crime_lords.eryn_talosa.passive_barks
abl.event.bounty_hunting.crime_lords.eryn_talosa.passive_barks/3/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.passive_barks/3/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.passive_barks/3/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.passive_barks/3/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon/6/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon/6/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon/6/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon/6/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon/6/4
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon_buff
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon_buff/5/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.pulse_cannon_buff/5/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.reflective_shield
abl.event.bounty_hunting.crime_lords.eryn_talosa.reflective_shield/3/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.reflective_shield/3/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.reflective_shield/3/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile/5/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile/5/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile/5/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile/5/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile/5/4
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile/5/5
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_cast
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_cast/5/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_cast/5/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_load
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_load/7/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_load/7/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_targeter
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_targeter/6/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_targeter/6/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_targeter/6/2
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_missile_targeter/6/3
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_rocket_passive
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_rocket_passive/5/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.shoulder_rocket_passive/5/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.summon_droid_cast
abl.event.bounty_hunting.crime_lords.eryn_talosa.summon_droid_cast/7/0
abl.event.bounty_hunting.crime_lords.eryn_talosa.summon_droid_cast/7/1
abl.event.bounty_hunting.crime_lords.eryn_talosa.summon_droid_cast/7/2
abl.event.bounty_hunting.crime_lords.grov.adds.bog_snarler_passive
abl.event.bounty_hunting.crime_lords.grov.adds.bog_snarler_passive/4/0
abl.event.bounty_hunting.crime_lords.grov.adds.bog_snarler_passive/4/1
abl.event.bounty_hunting.crime_lords.grov.adds.bog_snarler_passive/4/2
abl.event.bounty_hunting.crime_lords.grov.adds.chemlizard_passive
abl.event.bounty_hunting.crime_lords.grov.adds.chemlizard_passive/3/0
abl.event.bounty_hunting.crime_lords.grov.adds.chemlizard_passive/3/1
abl.event.bounty_hunting.crime_lords.grov.adds.chemlizard_passive/3/2
abl.event.bounty_hunting.crime_lords.grov.adds.kintan_passive
abl.event.bounty_hunting.crime_lords.grov.adds.kintan_passive/3/0
abl.event.bounty_hunting.crime_lords.grov.adds.kintan_passive/3/1
abl.event.bounty_hunting.crime_lords.grov.adds.kintan_passive/3/2
abl.event.bounty_hunting.crime_lords.grov.adds.logic_taunt
abl.event.bounty_hunting.crime_lords.grov.adds.logic_taunt/4/0
abl.event.bounty_hunting.crime_lords.grov.adds.logic_taunt/4/1
abl.event.bounty_hunting.crime_lords.grov.adds.logic_taunt/4/2
abl.event.bounty_hunting.crime_lords.grov.leg_shot
abl.event.bounty_hunting.crime_lords.grov.leg_shot/3/0
abl.event.bounty_hunting.crime_lords.grov.leg_shot/3/1
abl.event.bounty_hunting.crime_lords.grov.leg_shot/3/2
abl.event.bounty_hunting.crime_lords.grov.passive_barks
abl.event.bounty_hunting.crime_lords.grov.passive_barks/5/0
abl.event.bounty_hunting.crime_lords.grov.passive_barks/5/1
abl.event.bounty_hunting.crime_lords.grov.passive_barks/5/2
abl.event.bounty_hunting.crime_lords.grov.passive_barks/5/3
abl.event.bounty_hunting.crime_lords.grov.passive_logic
abl.event.bounty_hunting.crime_lords.grov.passive_logic/4/0
abl.event.bounty_hunting.crime_lords.grov.passive_logic/4/1
abl.event.bounty_hunting.crime_lords.grov.passive_logic/4/2
abl.event.bounty_hunting.crime_lords.grov.passive_logic/4/3
abl.event.bounty_hunting.crime_lords.grov.passive_logic/4/4
abl.event.bounty_hunting.crime_lords.grov.poison_blade
abl.event.bounty_hunting.crime_lords.grov.poison_blade/3/0
abl.event.bounty_hunting.crime_lords.grov.poison_blade/3/1
abl.event.bounty_hunting.crime_lords.grov.poison_blade/3/2
abl.event.bounty_hunting.crime_lords.grov.poison_spreader
abl.event.bounty_hunting.crime_lords.grov.poison_spreader/3/0
abl.event.bounty_hunting.crime_lords.grov.poison_spreader/3/1
abl.event.bounty_hunting.crime_lords.grov.poison_spreader/3/2
abl.event.bounty_hunting.crime_lords.grov.retractable_blade
abl.event.bounty_hunting.crime_lords.grov.retractable_blade/3/0
abl.event.bounty_hunting.crime_lords.grov.retractable_blade/3/1
abl.event.bounty_hunting.crime_lords.grov.retractable_blade/3/2
abl.event.bounty_hunting.crime_lords.grov.sever_artery
abl.event.bounty_hunting.crime_lords.grov.sever_artery/3/0
abl.event.bounty_hunting.crime_lords.grov.sever_artery/3/1
abl.event.bounty_hunting.crime_lords.grov.sever_artery/3/2
abl.event.bounty_hunting.crime_lords.grov.shock_collar
abl.event.bounty_hunting.crime_lords.grov.shock_collar/10/0
abl.event.bounty_hunting.crime_lords.grov.shock_collar/10/1
abl.event.bounty_hunting.crime_lords.grov.shock_collar/10/2
abl.event.bounty_hunting.crime_lords.grov.shock_collar/10/3
abl.event.bounty_hunting.crime_lords.grov.shock_collar/10/4
abl.event.bounty_hunting.crime_lords.grov.shock_collar/10/5
abl.event.bounty_hunting.crime_lords.grov.shock_enslaved
abl.event.bounty_hunting.crime_lords.grov.shock_enslaved/4/0
abl.event.bounty_hunting.crime_lords.grov.shock_enslaved/4/1
abl.event.bounty_hunting.crime_lords.grov.shock_enslaved/4/2
abl.event.bounty_hunting.crime_lords.grov.shock_enslaved/4/3
abl.event.bounty_hunting.crime_lords.grov.sniper_knockdown
abl.event.bounty_hunting.crime_lords.grov.sniper_knockdown/3/0
abl.event.bounty_hunting.crime_lords.grov.sniper_knockdown/3/1
abl.event.bounty_hunting.crime_lords.grov.sniper_knockdown/3/2
abl.event.bounty_hunting.crime_lords.grov.sniper_knockdown/3/3
abl.event.bounty_hunting.crime_lords.grov.sniper_shot
abl.event.bounty_hunting.crime_lords.grov.sniper_shot/3/0
abl.event.bounty_hunting.crime_lords.grov.sniper_shot/3/1
abl.event.bounty_hunting.crime_lords.grov.stockstrike
abl.event.bounty_hunting.crime_lords.grov.stockstrike/3/0
abl.event.bounty_hunting.crime_lords.grov.stockstrike/3/1
abl.event.bounty_hunting.crime_lords.grov.stockstrike/3/2
abl.event.bounty_hunting.crime_lords.grov.summon_pet
abl.event.bounty_hunting.crime_lords.grov.summon_pet/10/0
abl.event.bounty_hunting.crime_lords.grov.summon_pet/10/1
abl.event.bounty_hunting.crime_lords.grov.summon_pet/10/2
abl.event.bounty_hunting.crime_lords.grov.summon_pet_02
abl.event.bounty_hunting.crime_lords.grov.summon_pet_02/5/0
abl.event.bounty_hunting.crime_lords.grov.summon_pet_02/5/1
abl.event.bounty_hunting.crime_lords.grov.summon_pet_02/5/2
abl.event.bounty_hunting.crime_lords.grov.summon_pet_03
abl.event.bounty_hunting.crime_lords.grov.summon_pet_03/5/0
abl.event.bounty_hunting.crime_lords.grov.summon_pet_03/5/1
abl.event.bounty_hunting.crime_lords.grov.summon_pet_03/5/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.cryo_round
abl.event.bounty_hunting.crime_lords.kreegan_ramar.cryo_round/5/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.cryo_round/5/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.explosive_round
abl.event.bounty_hunting.crime_lords.kreegan_ramar.explosive_round/5/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.explosive_round/5/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.flechette_round
abl.event.bounty_hunting.crime_lords.kreegan_ramar.flechette_round/5/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.flechette_round/5/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo/9/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo/9/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo/9/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo/9/3
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo/9/4
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo/9/5
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo_cast
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo_cast/7/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo_cast/7/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo_cast/7/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.missile_salvo_cast/7/3
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive/5/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive/5/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive/5/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive_barks
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive_barks/3/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive_barks/3/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.passive_barks/3/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.poison_round
abl.event.bounty_hunting.crime_lords.kreegan_ramar.poison_round/6/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.poison_round/6/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_round
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_round/6/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_round/6/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_uppercut
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_uppercut/3/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_uppercut/3/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.rocket_uppercut/3/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shock_round
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shock_round/5/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shock_round/5/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/2
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/3
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/4
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/5
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/6
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/7
abl.event.bounty_hunting.crime_lords.kreegan_ramar.shotgun_pistol_flurry_cone/7/8
abl.event.bounty_hunting.crime_lords.kreegan_ramar.summon_add
abl.event.bounty_hunting.crime_lords.kreegan_ramar.summon_add/5/0
abl.event.bounty_hunting.crime_lords.kreegan_ramar.summon_add/5/1
abl.event.bounty_hunting.crime_lords.kreegan_ramar.summon_add/5/2
abl.event.bounty_hunting.crime_lords.lord_trok.affliction
abl.event.bounty_hunting.crime_lords.lord_trok.affliction/3/0
abl.event.bounty_hunting.crime_lords.lord_trok.affliction/3/1
abl.event.bounty_hunting.crime_lords.lord_trok.affliction/3/2
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1/8/0
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1/8/1
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1/8/2
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1/8/3
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1/8/4
abl.event.bounty_hunting.crime_lords.lord_trok.chain_lightning_1/8/5
abl.event.bounty_hunting.crime_lords.lord_trok.combo_attack
abl.event.bounty_hunting.crime_lords.lord_trok.combo_attack/5/0
abl.event.bounty_hunting.crime_lords.lord_trok.combo_attack/5/1
abl.event.bounty_hunting.crime_lords.lord_trok.combo_attack/5/2
abl.event.bounty_hunting.crime_lords.lord_trok.combo_attack/5/3
abl.event.bounty_hunting.crime_lords.lord_trok.combo_attack/5/4
abl.event.bounty_hunting.crime_lords.lord_trok.dark_heal
abl.event.bounty_hunting.crime_lords.lord_trok.dark_heal/3/0
abl.event.bounty_hunting.crime_lords.lord_trok.dark_heal/3/1
abl.event.bounty_hunting.crime_lords.lord_trok.disturbance
abl.event.bounty_hunting.crime_lords.lord_trok.disturbance/3/0
abl.event.bounty_hunting.crime_lords.lord_trok.disturbance/3/1
abl.event.bounty_hunting.crime_lords.lord_trok.force_barrier
abl.event.bounty_hunting.crime_lords.lord_trok.force_barrier/6/0
abl.event.bounty_hunting.crime_lords.lord_trok.force_barrier/6/1
abl.event.bounty_hunting.crime_lords.lord_trok.force_barrier/6/2
abl.event.bounty_hunting.crime_lords.lord_trok.force_barrier/6/3
abl.event.bounty_hunting.crime_lords.lord_trok.force_barrier/6/4
abl.event.bounty_hunting.crime_lords.lord_trok.force_push
abl.event.bounty_hunting.crime_lords.lord_trok.force_push/3/0
abl.event.bounty_hunting.crime_lords.lord_trok.force_push/3/1
abl.event.bounty_hunting.crime_lords.lord_trok.force_push/3/2
abl.event.bounty_hunting.crime_lords.lord_trok.force_storm
abl.event.bounty_hunting.crime_lords.lord_trok.force_storm/4/0
abl.event.bounty_hunting.crime_lords.lord_trok.force_storm/4/1
abl.event.bounty_hunting.crime_lords.lord_trok.force_storm/4/2
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain/7/0
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain/7/1
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain/7/2
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain/7/3
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain/7/4
abl.event.bounty_hunting.crime_lords.lord_trok.lifedrain/7/5
abl.event.bounty_hunting.crime_lords.lord_trok.nightmare
abl.event.bounty_hunting.crime_lords.lord_trok.nightmare/4/0
abl.event.bounty_hunting.crime_lords.lord_trok.nightmare/4/1
abl.event.bounty_hunting.crime_lords.lord_trok.nightmare/4/2
abl.event.bounty_hunting.crime_lords.lord_trok.passive_barks
abl.event.bounty_hunting.crime_lords.lord_trok.passive_barks/3/0
abl.event.bounty_hunting.crime_lords.lord_trok.passive_barks/3/1
abl.event.bounty_hunting.crime_lords.lord_trok.passive_barks/3/2
abl.event.bounty_hunting.crime_lords.lord_trok.passive_barks/3/3
abl.event.bounty_hunting.crime_lords.lord_trok.sith_spawn_death
abl.event.bounty_hunting.crime_lords.lord_trok.sith_spawn_death/7/0
abl.event.bounty_hunting.crime_lords.lord_trok.sith_spawn_death/7/1
abl.event.bounty_hunting.crime_lords.lord_trok.sith_spawn_death/7/2
abl.event.bounty_hunting.crime_lords.lord_trok.whirlwind_cc
abl.event.bounty_hunting.crime_lords.lord_trok.whirlwind_cc/3/0
abl.event.bounty_hunting.crime_lords.lord_trok.whirlwind_cc/3/1
abl.event.bounty_hunting.crime_lords.lord_trok.whirlwind_cc/3/2
abl.event.bounty_hunting.crime_lords.samovan_bann.dual_sword_leap
abl.event.bounty_hunting.crime_lords.samovan_bann.dual_sword_leap/8/0
abl.event.bounty_hunting.crime_lords.samovan_bann.dual_sword_leap/8/1
abl.event.bounty_hunting.crime_lords.samovan_bann.dual_sword_leap/8/2
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/0
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/1
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/2
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/3
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/4
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/5
abl.event.bounty_hunting.crime_lords.samovan_bann.grapple_sword_uppercut/9/6
abl.event.bounty_hunting.crime_lords.samovan_bann.kick
abl.event.bounty_hunting.crime_lords.samovan_bann.kick/8/0
abl.event.bounty_hunting.crime_lords.samovan_bann.kick/8/1
abl.event.bounty_hunting.crime_lords.samovan_bann.kick/8/2
abl.event.bounty_hunting.crime_lords.samovan_bann.passive_barks
abl.event.bounty_hunting.crime_lords.samovan_bann.passive_barks/5/0
abl.event.bounty_hunting.crime_lords.samovan_bann.passive_barks/5/1
abl.event.bounty_hunting.crime_lords.samovan_bann.passive_barks/5/2
abl.event.bounty_hunting.crime_lords.samovan_bann.passive_barks/5/3
abl.event.bounty_hunting.crime_lords.samovan_bann.ravage
abl.event.bounty_hunting.crime_lords.samovan_bann.ravage/5/0
abl.event.bounty_hunting.crime_lords.samovan_bann.ravage/5/1
abl.event.bounty_hunting.crime_lords.samovan_bann.summon_adds
abl.event.bounty_hunting.crime_lords.samovan_bann.summon_adds/7/0
abl.event.bounty_hunting.crime_lords.samovan_bann.summon_adds/7/1
abl.event.bounty_hunting.crime_lords.samovan_bann.summon_adds/7/2
abl.event.bounty_hunting.crime_lords.samovan_bann.sword_throw
abl.event.bounty_hunting.crime_lords.samovan_bann.sword_throw/5/0
abl.event.bounty_hunting.crime_lords.samovan_bann.sword_throw/5/1
abl.event.bounty_hunting.crime_lords.samovan_bann.sword_throw/5/2
abl.event.bounty_hunting.investigation.bounty_scanner
abl.event.bounty_hunting.investigation.bounty_scanner/5/0
abl.event.bounty_hunting.investigation.bounty_scanner/5/1
abl.event.bounty_hunting.investigation.bounty_scanning_area
abl.event.bounty_hunting.investigation.bounty_scanning_area/8/0
abl.event.bounty_hunting.investigation.bounty_scanning_area/8/1
abl.event.bounty_hunting.investigation.bounty_scanning_area_debug
abl.event.bounty_hunting.investigation.bounty_scanning_area_debug/4/0
abl.event.bounty_hunting.investigation.bounty_scanning_area_debug/4/1
abl.event.bounty_hunting.investigation.bounty_seeker_probes
abl.event.bounty_hunting.investigation.bounty_seeker_probes/7/0
abl.event.bounty_hunting.investigation.bounty_seeker_probes/7/1
abl.event.bounty_hunting.investigation.bounty_seeker_probes/7/2
abl.event.bounty_hunting.investigation.friendly_drink
abl.event.bounty_hunting.investigation.friendly_drink/25/0
abl.event.bounty_hunting.investigation.friendly_drink/25/1
abl.event.bounty_hunting.investigation.friendly_drink/25/10
abl.event.bounty_hunting.investigation.friendly_drink/25/11
abl.event.bounty_hunting.investigation.friendly_drink/25/12
abl.event.bounty_hunting.investigation.friendly_drink/25/2
abl.event.bounty_hunting.investigation.friendly_drink/25/3
abl.event.bounty_hunting.investigation.friendly_drink/25/4
abl.event.bounty_hunting.investigation.friendly_drink/25/5
abl.event.bounty_hunting.investigation.friendly_drink/25/6
abl.event.bounty_hunting.investigation.friendly_drink/25/7
abl.event.bounty_hunting.investigation.friendly_drink/25/8
abl.event.bounty_hunting.investigation.friendly_drink/25/9
abl.event.bounty_hunting.investigation.interrogation_probe
abl.event.bounty_hunting.investigation.interrogation_probe/27/0
abl.event.bounty_hunting.investigation.interrogation_probe/27/1
abl.event.bounty_hunting.investigation.interrogation_probe/27/10
abl.event.bounty_hunting.investigation.interrogation_probe/27/11
abl.event.bounty_hunting.investigation.interrogation_probe/27/12
abl.event.bounty_hunting.investigation.interrogation_probe/27/2
abl.event.bounty_hunting.investigation.interrogation_probe/27/3
abl.event.bounty_hunting.investigation.interrogation_probe/27/4
abl.event.bounty_hunting.investigation.interrogation_probe/27/5
abl.event.bounty_hunting.investigation.interrogation_probe/27/6
abl.event.bounty_hunting.investigation.interrogation_probe/27/7
abl.event.bounty_hunting.investigation.interrogation_probe/27/8
abl.event.bounty_hunting.investigation.interrogation_probe/27/9
abl.event.bounty_hunting.investigation.investigation_probe
abl.event.bounty_hunting.investigation.investigation_probe/24/0
abl.event.bounty_hunting.investigation.investigation_probe/24/1
abl.event.bounty_hunting.investigation.investigation_probe/24/10
abl.event.bounty_hunting.investigation.investigation_probe/24/11
abl.event.bounty_hunting.investigation.investigation_probe/24/12
abl.event.bounty_hunting.investigation.investigation_probe/24/2
abl.event.bounty_hunting.investigation.investigation_probe/24/3
abl.event.bounty_hunting.investigation.investigation_probe/24/4
abl.event.bounty_hunting.investigation.investigation_probe/24/5
abl.event.bounty_hunting.investigation.investigation_probe/24/6
abl.event.bounty_hunting.investigation.investigation_probe/24/7
abl.event.bounty_hunting.investigation.investigation_probe/24/8
abl.event.bounty_hunting.investigation.investigation_probe/24/9
abl.event.bounty_hunting.investigation.looted_bounty_information_onuse
abl.event.bounty_hunting.investigation.looted_bounty_information_onuse/2/0
abl.event.bounty_hunting.investigation.looted_bounty_information_onuse/2/1
abl.event.bounty_hunting.investigation.passive_investigable_target
abl.event.bounty_hunting.investigation.passive_investigable_target/4/0
abl.event.bounty_hunting.investigation.passive_investigable_target/4/1
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_base
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_base/6/0
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_base/6/1
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_reading
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_reading/5/0
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_reading/5/1
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_sighing
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_sighing/4/0
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_sighing/4/1
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_signing
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_signing/4/0
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_signing/4/1
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_skimming
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_skimming/4/0
abl.event.bounty_hunting.kingpin_unlocks.contract_unlock_skimming/4/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_ald
abl.event.bounty_hunting.kingpin_unlocks.unlock_ald/6/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_ald/6/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_cor
abl.event.bounty_hunting.kingpin_unlocks.unlock_cor/7/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_cor/7/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_dro
abl.event.bounty_hunting.kingpin_unlocks.unlock_dro/7/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_dro/7/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_hut
abl.event.bounty_hunting.kingpin_unlocks.unlock_hut/7/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_hut/7/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_nar
abl.event.bounty_hunting.kingpin_unlocks.unlock_nar/7/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_nar/7/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_ord
abl.event.bounty_hunting.kingpin_unlocks.unlock_ord/7/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_ord/7/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_tat
abl.event.bounty_hunting.kingpin_unlocks.unlock_tat/8/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_tat/8/1
abl.event.bounty_hunting.kingpin_unlocks.unlock_vos
abl.event.bounty_hunting.kingpin_unlocks.unlock_vos/8/0
abl.event.bounty_hunting.kingpin_unlocks.unlock_vos/8/1
abl.event.bounty_hunting.kingpins.cor_kingpin_summon_ae_kill
abl.event.bounty_hunting.kingpins.cor_kingpin_summon_ae_kill/6/0
abl.event.bounty_hunting.kingpins.cor_kingpin_summon_ae_kill/6/1
abl.event.bounty_hunting.kingpins.cor_kingpin_summon_ae_kill/6/2
abl.event.bounty_hunting.kingpins.cor_kingpin_summon_ae_kill/6/3
abl.event.bounty_hunting.kingpins.hut_kingpin_summon_emp_stun
abl.event.bounty_hunting.kingpins.hut_kingpin_summon_emp_stun/3/0
abl.event.bounty_hunting.kingpins.hut_kingpin_summon_emp_stun/3/1
abl.event.bounty_hunting.kingpins.hut_kingpin_summon_emp_stun/3/2
abl.event.bounty_hunting.kingpins.is_kingpin_target
abl.event.bounty_hunting.kingpins.is_kingpin_target/14/0
abl.event.bounty_hunting.kingpins.is_kingpin_target/14/1
abl.event.bounty_hunting.kingpins.is_kingpin_target/14/2
abl.event.bounty_hunting.kingpins.kingpin_carbonizer
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/0
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/1
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/2
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/3
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/4
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/5
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/6
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/7
abl.event.bounty_hunting.kingpins.kingpin_carbonizer/14/8
abl.event.bounty_hunting.kingpins.kingpin_tag_dispensing_group
abl.event.bounty_hunting.kingpins.kingpin_tag_dispensing_group/5/0
abl.event.bounty_hunting.kingpins.kingpin_tag_dispensing_group/5/1
abl.event.bounty_hunting.kingpins.kingpin_tag_dispensing_group/5/2
abl.event.bounty_hunting.kingpins.kingpin_tag_marker
abl.event.bounty_hunting.kingpins.kingpin_tag_marker/10/0
abl.event.bounty_hunting.kingpins.kingpin_tag_marker/10/1
abl.event.bounty_hunting.kingpins.kingpin_tag_marker/10/2
abl.event.bounty_hunting.kingpins.nar_kingpin_coin_onuse
abl.event.bounty_hunting.kingpins.nar_kingpin_coin_onuse/7/0
abl.event.bounty_hunting.kingpins.nar_kingpin_coin_onuse/7/1
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range/6/0
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range/6/1
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range/6/2
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range_dispel
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range_dispel/5/0
abl.event.bounty_hunting.kingpins.nar_kingpin_in_jukebox_range_dispel/5/1
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_base
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_base/9/0
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_base/9/1
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_base/9/2
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_coinflip
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_coinflip/5/0
abl.event.bounty_hunting.kingpins.nar_kingpin_summon_coinflip/5/1
abl.event.bounty_hunting.player.capture_bounty
abl.event.bounty_hunting.player.capture_bounty/3/0
abl.event.bounty_hunting.player.capture_bounty/3/1
abl.event.bounty_hunting.player.player_bounty
abl.event.bounty_hunting.player.player_bounty/6/0
abl.event.bounty_hunting.player.player_bounty/6/1
abl.event.bounty_hunting.player.player_bounty/6/2
abl.event.bounty_hunting.player.player_bounty/6/3


Monday, July 15, 2013

Xbox One Pre-Ordered

Like any good gamer, I made sure to watch at least some of this years E3.  Unfortunately (or maybe fortunately ) I was on vacation the same week as the conference.   I only managed to watch Microsoft's offering, which happened to be the one I was looking forward to the most.  Once it became available for Pre-Order, I immediately jumped on the Day One edition.

I'm not really a fanboy of any technology, but I tend to lean towards Microsoft.  I own a PS3 and Wii too.  So the Xbox One was my primary interest this E3.  Thankfully, they concentrated on the games during the conference.  And they did indeed look good.

One area of concern I have with the Xbox One is the fact MS is trying to make it an all-in-one media center rather than just a gaming machine.  I honestly have no intention of replacing my Comcast cable box with a gaming console.  Call me old fashioned, but I just can't seem to fathom using a gaming console for that purpose.

The issue of used games blew up, as most of you probably know.  I won't rehash it here, but I will say their plans don't really concern me.  I don't buy used games or sell my games back.  I probably should, but it is just something I've never done.  So whether they go with their original plan or back out of it, it doesn't affect my decision to buy the console.

The price of the console did give me pause. $499 isn't cheap, but it's also still not at Neo Geo levels either.  I attribute the high cost to the included Kinect.  I own the original, but really never use it.  Will that change with the new one?  I don't think it will, but I'll keep an open mind.  Again, maybe I'm just getting old but I don't want to wave or talk to my console.

As I read back through this post, it makes me think I don't actually like Microsoft's offering.  It really comes down to the games for me, and I did like what I saw.  Call of Duty, Battlefield, Madden, Ryse, and Titanfall all looked good.  There were a bunch of other interesting games I can't remember at the moment.

The Xbox One is set to release in November, which is actually coming up pretty quick.  I need to start figuring out which games to get at launch.  I remember how awesome Oblivion was when the 360 launched.  Need to find a title like that.  As for the PS4,  I'm sure I own it as well at some point.

Friday, July 12, 2013

Will BioWare get me to do Flashpoints?

It should come as no surprise to my regular readers that I usually prefer a solo experience.  The only exception being PvP, where I like to fight along side other players.  That means I generally skip group content, including Flashpoints.  I've only done a handful of them in SWTOR.  It's a shame too, as I am sure I'm missing out on some neat experiences.

In SWTOR's 2.3 patch, BioWare is introducing Story Mode Flashpoints.  Basically, these are dungeons that are designed to be completed by groups regardless of composition.  Four DPS, no problem!  It's an interesting idea which will allow for quicker queue time and quicker runs I imagine.

Two flashpoints, Czerka Corporate Labs and Czerka Core Meltdown, will be introduced with the new mode.  There will also be hard mode versions, but those are something I will certainly skip.  Queue times are not really a barrier for me as I usually play as a healer.  Rewards are also not much of a concern, as I don't do Operations ( except for the occasional LFR version ).  So why would this new feature get me to participate.

I'm banking on the Story Mode version to be quick and less stressful.  Let's face it, dealing with other people, especially under the veil of anonymity, can end up being a pain.  Without the holy trinity requirement, things might be a bit more fun.  We'll have to see though.  I do plan on giving those Flashpoints a try when 2.3 launches.  Also, Czerka is cool.



Thursday, July 11, 2013

Dawngate Beta Event

Dawngate is a new MOBA (read: LoL, DOTA 2 but with a twist) that has been making inroads into the scene lately.  In fact, on Friday at 7pm EDT a live Dawngate beta event will be held in Denver at the Clutch Gaming Arena.  In cooperation with The Noobist, it will be live streamed for everyone to see.

There will be Dawngate Beta Keys given out during the live stream.  You'll also be able to get a key by doing some missions using Sites with Benefits.  That will go live on the Noobist Friday before the stream.  Stop on by if you can and check out the game for yourself.

The live stream will be at:  http://www.twitch.tv/clutcharena on Friday at 7pm EDT.

Wednesday, July 10, 2013

BioWare's Missed Opportunity

Ever since I started my new job, I have been a little behind when it comes to the latest news.  As such, I was quite surprised to learn BioWare was planning on rewarding its subscribers for, well, subscribing.  I am a subscriber, so I found that to be pretty cool.

It didn't take long to find out what their plans were.

As some of you have already begun to figure out, every subscriber is receiving a bonus of 500 Cartel Coins. Some of you may not have gotten them yet but don't worry, the process takes a few hours. All of you should be receiving your 500 coins today. As an additional tease, we have something coming to the Cartel Market later this month that is going to be super, super cheap and available for one day only! All I will say for now is hang on to 10 Cartel Coins and look for details soon™.

So all subscribers get 500 Cartel Coins.  The 10 Cartel Coin item turned out to be a special title for KoTOR's 10th anniversary.

First, let me say thanks for the 500 Cartel Coins.  BioWare did not have to give us anything.  I'll most likely use them on expanded storage, or an extra Cartel Pack.  So it is certainly a useful gift.  I could think of a bunch of ways they could of gone that would have been worse.

That being said, I was disappointed.  Cartel Coins just seems like the easy way out.  "Oh, just throw some Cartel Coins at them."  I was really hoping for something in game instead.  Like maybe a permanent XP buff for alts or something else functional, if you know what I mean.  It could have been something that would tempt free players to become subscribers.

A one time payout just seems lazy, not to sound harsh.  I appreciate the coins, but I think some more thought could have been put behind it.

Monday, July 8, 2013

WAR F2P?

Not quite.  Recently, an interesting post was made to the WAR forums.  It was pretty interesting. Here is what was posted:



Time-deduction payment?  This is certainly something we have not seen before.  Obviously, the thought of an incoming free to play change was brought up.  Sadly, this is probably not the case.  Remember way back when WAR had a Korean server, and was using a different business model?  This reminds me of that.  How it ended up back in the game is anyone's guess.  Just a bug I, sadly.

It does pose an interesting question: Werit, if WAR went F2P would you come back?  I think the answer to that would be yes, but it has nothing to do with money.  It would show that the studio was making an effort when it came to WAR.  That's not to detract from the people currently working on the game, but it takes a team to run a game.  That effort would restore my confidence in the future of WAR.

Friday, July 5, 2013

That Ewok Companion

One surprise feature of SWTOR's 2.3 patch is the arrival of a new companion, Treek.  This would be the 2nd universal companion to go along with HK-51.  There is one key difference, Treek is an Ewok and HK-51 is a cool robot assassin.

I am not a fan of Ewok's.  I didn't like them in Return of the Jedi, and I don't like the idea of having one that is a companion.  That presents me with a bit of a problem, as I hate to miss out on any content.   The Ewok comes with a set of quests which are different depending on which side you are on.  Data mined info, spoiler warning!

qst.companion.imperial.treek.1_the_warriors_journey
qst.companion.imperial.treek.2_breaking_with_tradition
qst.companion.imperial.treek.3_exotic_appetites
qst.companion.imperial.treek.4_a_comrades_respect
qst.companion.imperial.treek.5_a_short_happy_life
qst.companion.imperial.treek.welcome_treek
qst.companion.republic.treek.1_a_wanderers_tale
qst.companion.republic.treek.2_memories_of_home
qst.companion.republic.treek.3_odd_hobbies
qst.companion.republic.treek.4_committing_to_the_fight
qst.companion.republic.treek.5_a_warriors_legacy
qst.companion.republic.treek.welcome_treek

The way you obtain Treek is also underwhelming.  With HK-51 we got an interesting questline that took us to a new location.  To get Treek, you buy a Mercenary Contract and that's all there is to it.  It ain't cheap either, it is 1 million credits and requires Legacy level 40.

According to Community Manager Eric Musco, we can also obtain Treek through the Cartel Market without having to worry about those in-game requirements.  I'm torn about this.  On one hand you have something high level Legacy players can strive for.  On the other, I am no where near level 40 so could get this companion if I was so inclined.

Overall, I feel underwhelmed by this new addition.  At the very least, I would have preferred an involved quest line to obtain Treek instead of just buying access with in-game money or cartel coins.  As of now, Treek is not something I will buy.   That could change though, I'm weak.

Wednesday, July 3, 2013

Double XPing

Most of my reduced game time has been spent in SWTOR lately.  The main reason being: double XP!  I wrote before about how double XP weekends actually make me play less, but that is only when it's not such a weekend!  Now that it is, I can't wait to get into game and make some progress.

I've been playing on my Trooper for the most part.  He has been deployed to Makeb for a while now.  One issue I have with the newly introduced planet is that the missions don't seem to give enough XP to keep you on level.  I found myself 2 levels short of what the next mission required.  Not that it is a major issue, as the difficulty is low, but I like to be on level.

Double XP changes all that.  I was able to catch up to the mission level pretty easily thanks to doing some warzones and their associated missions.  When I hit level 52, the Macrobinocular and Seeker Droid missions also became available to me.

So far, I did the first part of the Shroud missions (Macrobinocular).  I actually enjoyed it quite a bit.  I rode around Coruscant and found the objectives.  That resulted in a nice 'chat' with the Shroud which was cool.  They want me to go to Taris next, which is where the Seeker Droid missions start up.

I'll probably save Taris to do this week sometime as it looks like it can be done at my own, often interrupted, pace.  I will turn in the completed missions on the weekend.  For the double XP weekend, I'll be doing my Makeb missions since I will have longer play sessions.

Monday, July 1, 2013

Ultra Casual

I'm entering a new phase when it comes to my gaming life.  When I worked at home, it left me with a lot of free time which I naturally used to play games and make stuff.  My kids were also young and took wonderful naps in the afternoon.  As they say, all good things must come to an end.

I decided that it was time to move on from my at-home job, so I could advance professionally.  It's hard to do that when no one ever sees you, working in an office does have its upside.  Along with the new job comes a commute, which takes up a good sized chunk of time each day.  I like to get into the office early, so staying up late to play is not something I want to do.

My kids are also now at an age where they don't take much in the way of naps.  So that free time was gone anyway.  I have to watch them, rather than play games, can you believe that? :)  For a while, the most time I could get to myself on a weekday was about 1 hour.  That makes it tough to play a MMO, much less multiple.

So now I find myself with maybe 5 hours of play time a week , which makes me a really casual gamer.  That's kind of funny to say.  Back in the 90's, AOL gave you 5 hours a MONTH to be online.  I somehow played Neverwinter Nights and Federation, going over my 5 hour limit sometimes.  They really made you pay for that, much to my mothers delight.

Having single digit hours a week to play games means I am going to have to make some sacrifices.  Right now, SWTOR is the only online game I am playing, and that's only once or twice a week.  The rest of my time will go to single player games and other activities like watching the DVR.

I'm going to miss the days which I could play for 2 or 3 hours each and every day. But that's just the way things go.