Let's look at Apothecary first, as my character on PTS is trained in that field. There are actually 6 new ingredients, 3 potency levels for each of the new potions. As I was short on scarabs, I chose the cheapest ingredients. A few minutes later I had an Elixr of Ptra and an Elixr of Tahoth. These are their effects when consumed.

I was able to test the Elixir of Ptra by letting a carrion beat on me. When I had low health it healed me for 1,500. The bird kept attacking and I eventually died, so it doesn't trigger all of the time. Remember, this was the cheapest version.
Like Apothecary, Talisman Making has 6 new ingredients, 3 levels for each new talisman. I couldn't make any, but here are the described benefits.

Both of them sound quite nice. I wonder if speed means attack speed or movement speed? Draining energy sounds like a nice addition for a tank.
I have heard that there are new items to salvage and such too, as a cultivator I was not able to verify. PQ bags still drop crafting materials as well. I really hope some new seeds are available in the zone.
5 comments:
By all that's holy and good, I hope it means movement speed.
Wouldn't that just be excellent. I am thinking its for attack speed though. Might be good for my SW. All those Scout stance bow shots take forever.
It seems the speed fragment is a proc of running speed, similar to that goblin racial tactic.
For energy drain it is a AP drain on being hit.
Correction: it is AP drain on hit. A green R31 talisman is 5% for 10AP. A blue R31 is 8% for 10AP. Rarity increase proc chance while more expensive ones increase AP drained(10 for each "rank").
@Radishlaw: Thanks for checking that out.
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